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RaceCarSim/pathplanner.pde
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class PathPlanner { | |
// Produces a path from a given track, startPoint, and EndPoint | |
Path track = null; // Path of the track it's given | |
Path path = null; // Path it produces | |
PVector startPoint = null; // Start point on the path | |
PVector endPoint = null; // Destination point | |
PathPlanner(Path atrack, PVector start, PVector destination) { | |
track = atrack; | |
startPoint = start; | |
endPoint = destination; | |
path = new Path(); | |
} | |
void discritizeTrack() { | |
// Make the track a little more refined, to allow for more careful decisions | |
} | |
Path pathFinder() { | |
// Returns a Path through the track | |
return null; | |
} | |
} |