diff --git a/Guardian of Silverkeep/Assets/Prefab Flipped/water_baddie_front.prefab b/Guardian of Silverkeep/Assets/Prefab Flipped/water_baddie_front.prefab index bde8124..63a27c9 100644 --- a/Guardian of Silverkeep/Assets/Prefab Flipped/water_baddie_front.prefab +++ b/Guardian of Silverkeep/Assets/Prefab Flipped/water_baddie_front.prefab @@ -167,7 +167,7 @@ Transform: m_GameObject: {fileID: 100006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -12.1633101, y: -.761309385, z: -14.8013258} - m_LocalScale: {x: 1, y: 1, z: -1} + m_LocalScale: {x: 1, y: 1.10000002, z: -1} m_Children: - {fileID: 400012} m_Father: {fileID: 0} diff --git a/Guardian of Silverkeep/Assets/Scene/LVL1.unity b/Guardian of Silverkeep/Assets/Scene/LVL1.unity index f3f3a89..886cd59 100644 --- a/Guardian of Silverkeep/Assets/Scene/LVL1.unity +++ b/Guardian of Silverkeep/Assets/Scene/LVL1.unity @@ -212,7 +212,7 @@ Transform: m_GameObject: {fileID: 73477340} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: -1} + m_LocalScale: {x: 1, y: 1.10000002, z: -1} m_Children: - {fileID: 1647363847} m_Father: {fileID: 2108114560} @@ -3584,7 +3584,7 @@ Renderer: m_LightmapIndex: 255 m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0} m_Materials: - - {fileID: 2100000, guid: 310c8e2149015e64c95ead8c81ab98b9, type: 2} + - {fileID: 2100000, guid: a5a6a0a32eb3cbc4eb08b50163c6d066, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1