From 594d3a66ded726cc096429eed266e178cabe1683 Mon Sep 17 00:00:00 2001 From: Levente Nagy Date: Thu, 10 Oct 2013 13:44:26 -0400 Subject: [PATCH] Final Build -Its done! --- .../Assets/Scene_John/GameOver.unity | 15 +++++++++++++++ .../Assets/Scene_John/VictoryScreen.unity | 15 +++++++++++++++ Guardian of Silverkeep/Assets/Scripts/FPS_HERO.cs | 5 ++++- Guardian of Silverkeep/Assets/Scripts/Hero.cs | 6 ++++++ .../ProjectSettings/ProjectSettings.asset | 4 ++-- 5 files changed, 42 insertions(+), 3 deletions(-) diff --git a/Guardian of Silverkeep/Assets/Scene_John/GameOver.unity b/Guardian of Silverkeep/Assets/Scene_John/GameOver.unity index ed6bed5..294003a 100755 --- a/Guardian of Silverkeep/Assets/Scene_John/GameOver.unity +++ b/Guardian of Silverkeep/Assets/Scene_John/GameOver.unity @@ -179,6 +179,7 @@ GameObject: - 64: {fileID: 322396167} - 23: {fileID: 322396166} - 114: {fileID: 322396170} + - 114: {fileID: 322396171} m_Layer: 0 m_Name: Plane m_TagString: Untagged @@ -249,6 +250,20 @@ MonoBehaviour: color0: {r: 1, g: 1, b: 1, a: 0} color1: {r: 1, g: 1, b: 1, a: 1} duration: 3 +--- !u!114 &322396171 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 322396165} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: aa6e9e146fe25475aa96f35b898960b8, type: 3} + m_Name: + m_EditorClassIdentifier: + timeleft: 0 + totaltime: 3 + levelname: MainMenu --- !u!1 &844382857 GameObject: m_ObjectHideFlags: 0 diff --git a/Guardian of Silverkeep/Assets/Scene_John/VictoryScreen.unity b/Guardian of Silverkeep/Assets/Scene_John/VictoryScreen.unity index 03ea191..1bd2c56 100755 --- a/Guardian of Silverkeep/Assets/Scene_John/VictoryScreen.unity +++ b/Guardian of Silverkeep/Assets/Scene_John/VictoryScreen.unity @@ -86,6 +86,7 @@ GameObject: - 64: {fileID: 322396167} - 23: {fileID: 322396166} - 114: {fileID: 322396170} + - 114: {fileID: 322396171} m_Layer: 0 m_Name: Plane m_TagString: Untagged @@ -156,6 +157,20 @@ MonoBehaviour: color0: {r: 1, g: 1, b: 1, a: 0} color1: {r: 1, g: 1, b: 1, a: 1} duration: 3 +--- !u!114 &322396171 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 322396165} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: aa6e9e146fe25475aa96f35b898960b8, type: 3} + m_Name: + m_EditorClassIdentifier: + timeleft: 0 + totaltime: 3 + levelname: MainMenu --- !u!1 &844382857 GameObject: m_ObjectHideFlags: 0 diff --git a/Guardian of Silverkeep/Assets/Scripts/FPS_HERO.cs b/Guardian of Silverkeep/Assets/Scripts/FPS_HERO.cs index e8774c1..0451711 100644 --- a/Guardian of Silverkeep/Assets/Scripts/FPS_HERO.cs +++ b/Guardian of Silverkeep/Assets/Scripts/FPS_HERO.cs @@ -61,7 +61,10 @@ public class FPS_HERO: MonoBehaviour void Update () { - + if(Input.GetKey(KeyCode.Escape)) + Screen.lockCursor = false; + else + Screen.lockCursor = true; if (state != State.Dead) { diff --git a/Guardian of Silverkeep/Assets/Scripts/Hero.cs b/Guardian of Silverkeep/Assets/Scripts/Hero.cs index 1a524f5..f4e6589 100644 --- a/Guardian of Silverkeep/Assets/Scripts/Hero.cs +++ b/Guardian of Silverkeep/Assets/Scripts/Hero.cs @@ -50,6 +50,8 @@ public class Hero: MonoBehaviour void Start () { state = State.Playing; timeStamp = Time.time + coolDownPeriodInSeconds; + Screen.lockCursor = true; + Screen.showCursor = false; } @@ -63,6 +65,10 @@ public class Hero: MonoBehaviour */ void Update () { +// if(Input.GetKey(KeyCode.Escape)) +// Screen.lockCursor = false; +// else +// Screen.lockCursor = true; if (state != State.Dead) { diff --git a/Guardian of Silverkeep/ProjectSettings/ProjectSettings.asset b/Guardian of Silverkeep/ProjectSettings/ProjectSettings.asset index cac4039..32c3932 100644 --- a/Guardian of Silverkeep/ProjectSettings/ProjectSettings.asset +++ b/Guardian of Silverkeep/ProjectSettings/ProjectSettings.asset @@ -10,7 +10,7 @@ PlayerSettings: targetGlesGraphics: 1 targetResolution: 0 accelerometerFrequency: 60 - companyName: DefaultCompany + companyName: Game Huskies productName: Guardian of Silverkeep defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} @@ -106,7 +106,7 @@ PlayerSettings: m_BuildTargetIcons: - m_BuildTarget: m_Icons: - - m_Icon: {fileID: 0} + - m_Icon: {fileID: 2800000, guid: 7e53829d09be4594eafd649733610e44, type: 3} m_Size: 128 m_BuildTargetBatching: [] webPlayerTemplate: APPLICATION:Default