Permalink
Cannot retrieve contributors at this time
Name already in use
A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
DMD3502-Cutscene-JacobTomassi/Cutscene/Assets/LowpolySimpleHouse/PostProcessing/Editor/Models/AmbientOcclusionModelEditor.cs
Go to fileThis commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
42 lines (37 sloc)
1.82 KB
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine.PostProcessing; | |
namespace UnityEditor.PostProcessing | |
{ | |
using Settings = AmbientOcclusionModel.Settings; | |
[PostProcessingModelEditor(typeof(AmbientOcclusionModel))] | |
public class AmbientOcclusionModelEditor : PostProcessingModelEditor | |
{ | |
SerializedProperty m_Intensity; | |
SerializedProperty m_Radius; | |
SerializedProperty m_SampleCount; | |
SerializedProperty m_Downsampling; | |
SerializedProperty m_ForceForwardCompatibility; | |
SerializedProperty m_AmbientOnly; | |
SerializedProperty m_HighPrecision; | |
public override void OnEnable() | |
{ | |
m_Intensity = FindSetting((Settings x) => x.intensity); | |
m_Radius = FindSetting((Settings x) => x.radius); | |
m_SampleCount = FindSetting((Settings x) => x.sampleCount); | |
m_Downsampling = FindSetting((Settings x) => x.downsampling); | |
m_ForceForwardCompatibility = FindSetting((Settings x) => x.forceForwardCompatibility); | |
m_AmbientOnly = FindSetting((Settings x) => x.ambientOnly); | |
m_HighPrecision = FindSetting((Settings x) => x.highPrecision); | |
} | |
public override void OnInspectorGUI() | |
{ | |
EditorGUILayout.PropertyField(m_Intensity); | |
EditorGUILayout.PropertyField(m_Radius); | |
EditorGUILayout.PropertyField(m_SampleCount); | |
EditorGUILayout.PropertyField(m_Downsampling); | |
EditorGUILayout.PropertyField(m_ForceForwardCompatibility); | |
EditorGUILayout.PropertyField(m_HighPrecision, EditorGUIHelper.GetContent("High Precision (Forward)")); | |
using (new EditorGUI.DisabledGroupScope(m_ForceForwardCompatibility.boolValue)) | |
EditorGUILayout.PropertyField(m_AmbientOnly, EditorGUIHelper.GetContent("Ambient Only (Deferred + HDR)")); | |
} | |
} | |
} |