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DMD3502-Cutscene-JacobTomassi/Cutscene/Assets/LowpolySimpleHouse/PostProcessing/Editor/Models/ColorGradingModelEditor.cs
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using UnityEngine; | |
using UnityEngine.PostProcessing; | |
using System; | |
using System.Collections.Generic; | |
using System.Linq.Expressions; | |
namespace UnityEditor.PostProcessing | |
{ | |
using Settings = ColorGradingModel.Settings; | |
using Tonemapper = ColorGradingModel.Tonemapper; | |
using ColorWheelMode = ColorGradingModel.ColorWheelMode; | |
[PostProcessingModelEditor(typeof(ColorGradingModel))] | |
public class ColorGradingModelEditor : PostProcessingModelEditor | |
{ | |
static GUIContent[] s_Tonemappers = | |
{ | |
new GUIContent("None"), | |
new GUIContent("Filmic (ACES)"), | |
new GUIContent("Neutral") | |
}; | |
struct TonemappingSettings | |
{ | |
public SerializedProperty tonemapper; | |
public SerializedProperty neutralBlackIn; | |
public SerializedProperty neutralWhiteIn; | |
public SerializedProperty neutralBlackOut; | |
public SerializedProperty neutralWhiteOut; | |
public SerializedProperty neutralWhiteLevel; | |
public SerializedProperty neutralWhiteClip; | |
} | |
struct BasicSettings | |
{ | |
public SerializedProperty exposure; | |
public SerializedProperty temperature; | |
public SerializedProperty tint; | |
public SerializedProperty hueShift; | |
public SerializedProperty saturation; | |
public SerializedProperty contrast; | |
} | |
struct ChannelMixerSettings | |
{ | |
public SerializedProperty[] channels; | |
public SerializedProperty currentEditingChannel; | |
} | |
struct ColorWheelsSettings | |
{ | |
public SerializedProperty mode; | |
public SerializedProperty log; | |
public SerializedProperty linear; | |
} | |
static GUIContent[] s_Curves = | |
{ | |
new GUIContent("YRGB"), | |
new GUIContent("Hue VS Hue"), | |
new GUIContent("Hue VS Sat"), | |
new GUIContent("Sat VS Sat"), | |
new GUIContent("Lum VS Sat") | |
}; | |
struct CurvesSettings | |
{ | |
public SerializedProperty master; | |
public SerializedProperty red; | |
public SerializedProperty green; | |
public SerializedProperty blue; | |
public SerializedProperty hueVShue; | |
public SerializedProperty hueVSsat; | |
public SerializedProperty satVSsat; | |
public SerializedProperty lumVSsat; | |
public SerializedProperty currentEditingCurve; | |
public SerializedProperty curveY; | |
public SerializedProperty curveR; | |
public SerializedProperty curveG; | |
public SerializedProperty curveB; | |
} | |
TonemappingSettings m_Tonemapping; | |
BasicSettings m_Basic; | |
ChannelMixerSettings m_ChannelMixer; | |
ColorWheelsSettings m_ColorWheels; | |
CurvesSettings m_Curves; | |
CurveEditor m_CurveEditor; | |
Dictionary<SerializedProperty, Color> m_CurveDict; | |
// Neutral tonemapping curve helper | |
const int k_CurveResolution = 24; | |
const float k_NeutralRangeX = 2f; | |
const float k_NeutralRangeY = 1f; | |
Vector3[] m_RectVertices = new Vector3[4]; | |
Vector3[] m_LineVertices = new Vector3[2]; | |
Vector3[] m_CurveVertices = new Vector3[k_CurveResolution]; | |
Rect m_NeutralCurveRect; | |
public override void OnEnable() | |
{ | |
// Tonemapping settings | |
m_Tonemapping = new TonemappingSettings | |
{ | |
tonemapper = FindSetting((Settings x) => x.tonemapping.tonemapper), | |
neutralBlackIn = FindSetting((Settings x) => x.tonemapping.neutralBlackIn), | |
neutralWhiteIn = FindSetting((Settings x) => x.tonemapping.neutralWhiteIn), | |
neutralBlackOut = FindSetting((Settings x) => x.tonemapping.neutralBlackOut), | |
neutralWhiteOut = FindSetting((Settings x) => x.tonemapping.neutralWhiteOut), | |
neutralWhiteLevel = FindSetting((Settings x) => x.tonemapping.neutralWhiteLevel), | |
neutralWhiteClip = FindSetting((Settings x) => x.tonemapping.neutralWhiteClip) | |
}; | |
// Basic settings | |
m_Basic = new BasicSettings | |
{ | |
exposure = FindSetting((Settings x) => x.basic.postExposure), | |
temperature = FindSetting((Settings x) => x.basic.temperature), | |
tint = FindSetting((Settings x) => x.basic.tint), | |
hueShift = FindSetting((Settings x) => x.basic.hueShift), | |
saturation = FindSetting((Settings x) => x.basic.saturation), | |
contrast = FindSetting((Settings x) => x.basic.contrast) | |
}; | |
// Channel mixer | |
m_ChannelMixer = new ChannelMixerSettings | |
{ | |
channels = new[] | |
{ | |
FindSetting((Settings x) => x.channelMixer.red), | |
FindSetting((Settings x) => x.channelMixer.green), | |
FindSetting((Settings x) => x.channelMixer.blue) | |
}, | |
currentEditingChannel = FindSetting((Settings x) => x.channelMixer.currentEditingChannel) | |
}; | |
// Color wheels | |
m_ColorWheels = new ColorWheelsSettings | |
{ | |
mode = FindSetting((Settings x) => x.colorWheels.mode), | |
log = FindSetting((Settings x) => x.colorWheels.log), | |
linear = FindSetting((Settings x) => x.colorWheels.linear) | |
}; | |
// Curves | |
m_Curves = new CurvesSettings | |
{ | |
master = FindSetting((Settings x) => x.curves.master.curve), | |
red = FindSetting((Settings x) => x.curves.red.curve), | |
green = FindSetting((Settings x) => x.curves.green.curve), | |
blue = FindSetting((Settings x) => x.curves.blue.curve), | |
hueVShue = FindSetting((Settings x) => x.curves.hueVShue.curve), | |
hueVSsat = FindSetting((Settings x) => x.curves.hueVSsat.curve), | |
satVSsat = FindSetting((Settings x) => x.curves.satVSsat.curve), | |
lumVSsat = FindSetting((Settings x) => x.curves.lumVSsat.curve), | |
currentEditingCurve = FindSetting((Settings x) => x.curves.e_CurrentEditingCurve), | |
curveY = FindSetting((Settings x) => x.curves.e_CurveY), | |
curveR = FindSetting((Settings x) => x.curves.e_CurveR), | |
curveG = FindSetting((Settings x) => x.curves.e_CurveG), | |
curveB = FindSetting((Settings x) => x.curves.e_CurveB) | |
}; | |
// Prepare the curve editor and extract curve display settings | |
m_CurveDict = new Dictionary<SerializedProperty, Color>(); | |
var settings = CurveEditor.Settings.defaultSettings; | |
m_CurveEditor = new CurveEditor(settings); | |
AddCurve(m_Curves.master, new Color(1f, 1f, 1f), 2, false); | |
AddCurve(m_Curves.red, new Color(1f, 0f, 0f), 2, false); | |
AddCurve(m_Curves.green, new Color(0f, 1f, 0f), 2, false); | |
AddCurve(m_Curves.blue, new Color(0f, 0.5f, 1f), 2, false); | |
AddCurve(m_Curves.hueVShue, new Color(1f, 1f, 1f), 0, true); | |
AddCurve(m_Curves.hueVSsat, new Color(1f, 1f, 1f), 0, true); | |
AddCurve(m_Curves.satVSsat, new Color(1f, 1f, 1f), 0, false); | |
AddCurve(m_Curves.lumVSsat, new Color(1f, 1f, 1f), 0, false); | |
} | |
void AddCurve(SerializedProperty prop, Color color, uint minPointCount, bool loop) | |
{ | |
var state = CurveEditor.CurveState.defaultState; | |
state.color = color; | |
state.visible = false; | |
state.minPointCount = minPointCount; | |
state.onlyShowHandlesOnSelection = true; | |
state.zeroKeyConstantValue = 0.5f; | |
state.loopInBounds = loop; | |
m_CurveEditor.Add(prop, state); | |
m_CurveDict.Add(prop, color); | |
} | |
public override void OnDisable() | |
{ | |
m_CurveEditor.RemoveAll(); | |
} | |
public override void OnInspectorGUI() | |
{ | |
DoGUIFor("Tonemapping", DoTonemappingGUI); | |
EditorGUILayout.Space(); | |
DoGUIFor("Basic", DoBasicGUI); | |
EditorGUILayout.Space(); | |
DoGUIFor("Channel Mixer", DoChannelMixerGUI); | |
EditorGUILayout.Space(); | |
DoGUIFor("Trackballs", DoColorWheelsGUI); | |
EditorGUILayout.Space(); | |
DoGUIFor("Grading Curves", DoCurvesGUI); | |
} | |
void DoGUIFor(string title, Action func) | |
{ | |
EditorGUILayout.LabelField(title, EditorStyles.boldLabel); | |
EditorGUI.indentLevel++; | |
func(); | |
EditorGUI.indentLevel--; | |
} | |
void DoTonemappingGUI() | |
{ | |
int tid = EditorGUILayout.Popup(EditorGUIHelper.GetContent("Tonemapper"), m_Tonemapping.tonemapper.intValue, s_Tonemappers); | |
if (tid == (int)Tonemapper.Neutral) | |
{ | |
DrawNeutralTonemappingCurve(); | |
EditorGUILayout.PropertyField(m_Tonemapping.neutralBlackIn, EditorGUIHelper.GetContent("Black In")); | |
EditorGUILayout.PropertyField(m_Tonemapping.neutralWhiteIn, EditorGUIHelper.GetContent("White In")); | |
EditorGUILayout.PropertyField(m_Tonemapping.neutralBlackOut, EditorGUIHelper.GetContent("Black Out")); | |
EditorGUILayout.PropertyField(m_Tonemapping.neutralWhiteOut, EditorGUIHelper.GetContent("White Out")); | |
EditorGUILayout.PropertyField(m_Tonemapping.neutralWhiteLevel, EditorGUIHelper.GetContent("White Level")); | |
EditorGUILayout.PropertyField(m_Tonemapping.neutralWhiteClip, EditorGUIHelper.GetContent("White Clip")); | |
} | |
m_Tonemapping.tonemapper.intValue = tid; | |
} | |
void DrawNeutralTonemappingCurve() | |
{ | |
using (new GUILayout.HorizontalScope()) | |
{ | |
GUILayout.Space(EditorGUI.indentLevel * 15f); | |
m_NeutralCurveRect = GUILayoutUtility.GetRect(128, 80); | |
} | |
// Background | |
m_RectVertices[0] = PointInRect( 0f, 0f); | |
m_RectVertices[1] = PointInRect(k_NeutralRangeX, 0f); | |
m_RectVertices[2] = PointInRect(k_NeutralRangeX, k_NeutralRangeY); | |
m_RectVertices[3] = PointInRect( 0f, k_NeutralRangeY); | |
Handles.DrawSolidRectangleWithOutline( | |
m_RectVertices, | |
Color.white * 0.1f, | |
Color.white * 0.4f | |
); | |
// Horizontal lines | |
for (var i = 1; i < k_NeutralRangeY; i++) | |
DrawLine(0, i, k_NeutralRangeX, i, 0.4f); | |
// Vertical lines | |
for (var i = 1; i < k_NeutralRangeX; i++) | |
DrawLine(i, 0, i, k_NeutralRangeY, 0.4f); | |
// Label | |
Handles.Label( | |
PointInRect(0, k_NeutralRangeY) + Vector3.right, | |
"Neutral Tonemapper", EditorStyles.miniLabel | |
); | |
// Precompute some values | |
var tonemap = ((ColorGradingModel)target).settings.tonemapping; | |
const float scaleFactor = 20f; | |
const float scaleFactorHalf = scaleFactor * 0.5f; | |
float inBlack = tonemap.neutralBlackIn * scaleFactor + 1f; | |
float outBlack = tonemap.neutralBlackOut * scaleFactorHalf + 1f; | |
float inWhite = tonemap.neutralWhiteIn / scaleFactor; | |
float outWhite = 1f - tonemap.neutralWhiteOut / scaleFactor; | |
float blackRatio = inBlack / outBlack; | |
float whiteRatio = inWhite / outWhite; | |
const float a = 0.2f; | |
float b = Mathf.Max(0f, Mathf.LerpUnclamped(0.57f, 0.37f, blackRatio)); | |
float c = Mathf.LerpUnclamped(0.01f, 0.24f, whiteRatio); | |
float d = Mathf.Max(0f, Mathf.LerpUnclamped(0.02f, 0.20f, blackRatio)); | |
const float e = 0.02f; | |
const float f = 0.30f; | |
float whiteLevel = tonemap.neutralWhiteLevel; | |
float whiteClip = tonemap.neutralWhiteClip / scaleFactorHalf; | |
// Tonemapping curve | |
var vcount = 0; | |
while (vcount < k_CurveResolution) | |
{ | |
float x = k_NeutralRangeX * vcount / (k_CurveResolution - 1); | |
float y = NeutralTonemap(x, a, b, c, d, e, f, whiteLevel, whiteClip); | |
if (y < k_NeutralRangeY) | |
{ | |
m_CurveVertices[vcount++] = PointInRect(x, y); | |
} | |
else | |
{ | |
if (vcount > 1) | |
{ | |
// Extend the last segment to the top edge of the rect. | |
var v1 = m_CurveVertices[vcount - 2]; | |
var v2 = m_CurveVertices[vcount - 1]; | |
var clip = (m_NeutralCurveRect.y - v1.y) / (v2.y - v1.y); | |
m_CurveVertices[vcount - 1] = v1 + (v2 - v1) * clip; | |
} | |
break; | |
} | |
} | |
if (vcount > 1) | |
{ | |
Handles.color = Color.white * 0.9f; | |
Handles.DrawAAPolyLine(2.0f, vcount, m_CurveVertices); | |
} | |
} | |
void DrawLine(float x1, float y1, float x2, float y2, float grayscale) | |
{ | |
m_LineVertices[0] = PointInRect(x1, y1); | |
m_LineVertices[1] = PointInRect(x2, y2); | |
Handles.color = Color.white * grayscale; | |
Handles.DrawAAPolyLine(2f, m_LineVertices); | |
} | |
Vector3 PointInRect(float x, float y) | |
{ | |
x = Mathf.Lerp(m_NeutralCurveRect.x, m_NeutralCurveRect.xMax, x / k_NeutralRangeX); | |
y = Mathf.Lerp(m_NeutralCurveRect.yMax, m_NeutralCurveRect.y, y / k_NeutralRangeY); | |
return new Vector3(x, y, 0); | |
} | |
float NeutralCurve(float x, float a, float b, float c, float d, float e, float f) | |
{ | |
return ((x * (a * x + c * b) + d * e) / (x * (a * x + b) + d * f)) - e / f; | |
} | |
float NeutralTonemap(float x, float a, float b, float c, float d, float e, float f, float whiteLevel, float whiteClip) | |
{ | |
x = Mathf.Max(0f, x); | |
// Tonemap | |
float whiteScale = 1f / NeutralCurve(whiteLevel, a, b, c, d, e, f); | |
x = NeutralCurve(x * whiteScale, a, b, c, d, e, f); | |
x *= whiteScale; | |
// Post-curve white point adjustment | |
x /= whiteClip; | |
return x; | |
} | |
void DoBasicGUI() | |
{ | |
EditorGUILayout.PropertyField(m_Basic.exposure, EditorGUIHelper.GetContent("Post Exposure (EV)")); | |
EditorGUILayout.PropertyField(m_Basic.temperature); | |
EditorGUILayout.PropertyField(m_Basic.tint); | |
EditorGUILayout.PropertyField(m_Basic.hueShift); | |
EditorGUILayout.PropertyField(m_Basic.saturation); | |
EditorGUILayout.PropertyField(m_Basic.contrast); | |
} | |
void DoChannelMixerGUI() | |
{ | |
int currentChannel = m_ChannelMixer.currentEditingChannel.intValue; | |
EditorGUI.BeginChangeCheck(); | |
{ | |
using (new EditorGUILayout.HorizontalScope()) | |
{ | |
EditorGUILayout.PrefixLabel("Channel"); | |
if (GUILayout.Toggle(currentChannel == 0, EditorGUIHelper.GetContent("Red|Red output channel."), EditorStyles.miniButtonLeft)) currentChannel = 0; | |
if (GUILayout.Toggle(currentChannel == 1, EditorGUIHelper.GetContent("Green|Green output channel."), EditorStyles.miniButtonMid)) currentChannel = 1; | |
if (GUILayout.Toggle(currentChannel == 2, EditorGUIHelper.GetContent("Blue|Blue output channel."), EditorStyles.miniButtonRight)) currentChannel = 2; | |
} | |
} | |
if (EditorGUI.EndChangeCheck()) | |
{ | |
GUI.FocusControl(null); | |
} | |
var serializedChannel = m_ChannelMixer.channels[currentChannel]; | |
m_ChannelMixer.currentEditingChannel.intValue = currentChannel; | |
var v = serializedChannel.vector3Value; | |
v.x = EditorGUILayout.Slider(EditorGUIHelper.GetContent("Red|Modify influence of the red channel within the overall mix."), v.x, -2f, 2f); | |
v.y = EditorGUILayout.Slider(EditorGUIHelper.GetContent("Green|Modify influence of the green channel within the overall mix."), v.y, -2f, 2f); | |
v.z = EditorGUILayout.Slider(EditorGUIHelper.GetContent("Blue|Modify influence of the blue channel within the overall mix."), v.z, -2f, 2f); | |
serializedChannel.vector3Value = v; | |
} | |
void DoColorWheelsGUI() | |
{ | |
int wheelMode = m_ColorWheels.mode.intValue; | |
using (new EditorGUILayout.HorizontalScope()) | |
{ | |
GUILayout.Space(15); | |
if (GUILayout.Toggle(wheelMode == (int)ColorWheelMode.Linear, "Linear", EditorStyles.miniButtonLeft)) wheelMode = (int)ColorWheelMode.Linear; | |
if (GUILayout.Toggle(wheelMode == (int)ColorWheelMode.Log, "Log", EditorStyles.miniButtonRight)) wheelMode = (int)ColorWheelMode.Log; | |
} | |
m_ColorWheels.mode.intValue = wheelMode; | |
EditorGUILayout.Space(); | |
if (wheelMode == (int)ColorWheelMode.Linear) | |
{ | |
EditorGUILayout.PropertyField(m_ColorWheels.linear); | |
WheelSetTitle(GUILayoutUtility.GetLastRect(), "Linear Controls"); | |
} | |
else if (wheelMode == (int)ColorWheelMode.Log) | |
{ | |
EditorGUILayout.PropertyField(m_ColorWheels.log); | |
WheelSetTitle(GUILayoutUtility.GetLastRect(), "Log Controls"); | |
} | |
} | |
static void WheelSetTitle(Rect position, string label) | |
{ | |
var matrix = GUI.matrix; | |
var rect = new Rect(position.x - 10f, position.y, TrackballGroupDrawer.m_Size, TrackballGroupDrawer.m_Size); | |
GUIUtility.RotateAroundPivot(-90f, rect.center); | |
GUI.Label(rect, label, FxStyles.centeredMiniLabel); | |
GUI.matrix = matrix; | |
} | |
void ResetVisibleCurves() | |
{ | |
foreach (var curve in m_CurveDict) | |
{ | |
var state = m_CurveEditor.GetCurveState(curve.Key); | |
state.visible = false; | |
m_CurveEditor.SetCurveState(curve.Key, state); | |
} | |
} | |
void SetCurveVisible(SerializedProperty prop) | |
{ | |
var state = m_CurveEditor.GetCurveState(prop); | |
state.visible = true; | |
m_CurveEditor.SetCurveState(prop, state); | |
} | |
bool SpecialToggle(bool value, string name, out bool rightClicked) | |
{ | |
var rect = GUILayoutUtility.GetRect(EditorGUIHelper.GetContent(name), EditorStyles.toolbarButton); | |
var e = Event.current; | |
rightClicked = (e.type == EventType.MouseUp && rect.Contains(e.mousePosition) && e.button == 1); | |
return GUI.Toggle(rect, value, name, EditorStyles.toolbarButton); | |
} | |
static Material s_MaterialSpline; | |
void DoCurvesGUI() | |
{ | |
EditorGUILayout.Space(); | |
EditorGUI.indentLevel -= 2; | |
ResetVisibleCurves(); | |
using (new EditorGUI.DisabledGroupScope(serializedProperty.serializedObject.isEditingMultipleObjects)) | |
{ | |
int curveEditingId = 0; | |
// Top toolbar | |
using (new GUILayout.HorizontalScope(EditorStyles.toolbar)) | |
{ | |
curveEditingId = EditorGUILayout.Popup(m_Curves.currentEditingCurve.intValue, s_Curves, EditorStyles.toolbarPopup, GUILayout.MaxWidth(150f)); | |
bool y = false, r = false, g = false, b = false; | |
if (curveEditingId == 0) | |
{ | |
EditorGUILayout.Space(); | |
bool rightClickedY, rightClickedR, rightClickedG, rightClickedB; | |
y = SpecialToggle(m_Curves.curveY.boolValue, "Y", out rightClickedY); | |
r = SpecialToggle(m_Curves.curveR.boolValue, "R", out rightClickedR); | |
g = SpecialToggle(m_Curves.curveG.boolValue, "G", out rightClickedG); | |
b = SpecialToggle(m_Curves.curveB.boolValue, "B", out rightClickedB); | |
if (!y && !r && !g && !b) | |
{ | |
r = g = b = false; | |
y = true; | |
} | |
if (rightClickedY || rightClickedR || rightClickedG || rightClickedB) | |
{ | |
y = rightClickedY; | |
r = rightClickedR; | |
g = rightClickedG; | |
b = rightClickedB; | |
} | |
if (y) SetCurveVisible(m_Curves.master); | |
if (r) SetCurveVisible(m_Curves.red); | |
if (g) SetCurveVisible(m_Curves.green); | |
if (b) SetCurveVisible(m_Curves.blue); | |
m_Curves.curveY.boolValue = y; | |
m_Curves.curveR.boolValue = r; | |
m_Curves.curveG.boolValue = g; | |
m_Curves.curveB.boolValue = b; | |
} | |
else | |
{ | |
switch (curveEditingId) | |
{ | |
case 1: SetCurveVisible(m_Curves.hueVShue); | |
break; | |
case 2: SetCurveVisible(m_Curves.hueVSsat); | |
break; | |
case 3: SetCurveVisible(m_Curves.satVSsat); | |
break; | |
case 4: SetCurveVisible(m_Curves.lumVSsat); | |
break; | |
} | |
} | |
GUILayout.FlexibleSpace(); | |
if (GUILayout.Button("Reset", EditorStyles.toolbarButton)) | |
{ | |
switch (curveEditingId) | |
{ | |
case 0: | |
if (y) m_Curves.master.animationCurveValue = AnimationCurve.Linear(0f, 0f, 1f, 1f); | |
if (r) m_Curves.red.animationCurveValue = AnimationCurve.Linear(0f, 0f, 1f, 1f); | |
if (g) m_Curves.green.animationCurveValue = AnimationCurve.Linear(0f, 0f, 1f, 1f); | |
if (b) m_Curves.blue.animationCurveValue = AnimationCurve.Linear(0f, 0f, 1f, 1f); | |
break; | |
case 1: m_Curves.hueVShue.animationCurveValue = new AnimationCurve(); | |
break; | |
case 2: m_Curves.hueVSsat.animationCurveValue = new AnimationCurve(); | |
break; | |
case 3: m_Curves.satVSsat.animationCurveValue = new AnimationCurve(); | |
break; | |
case 4: m_Curves.lumVSsat.animationCurveValue = new AnimationCurve(); | |
break; | |
} | |
} | |
m_Curves.currentEditingCurve.intValue = curveEditingId; | |
} | |
// Curve area | |
var settings = m_CurveEditor.settings; | |
var rect = GUILayoutUtility.GetAspectRect(2f); | |
var innerRect = settings.padding.Remove(rect); | |
if (Event.current.type == EventType.Repaint) | |
{ | |
// Background | |
EditorGUI.DrawRect(rect, new Color(0.15f, 0.15f, 0.15f, 1f)); | |
if (s_MaterialSpline == null) | |
s_MaterialSpline = new Material(Shader.Find("Hidden/Post FX/UI/Curve Background")) { hideFlags = HideFlags.HideAndDontSave }; | |
if (curveEditingId == 1 || curveEditingId == 2) | |
DrawBackgroundTexture(innerRect, 0); | |
else if (curveEditingId == 3 || curveEditingId == 4) | |
DrawBackgroundTexture(innerRect, 1); | |
// Bounds | |
Handles.color = Color.white; | |
Handles.DrawSolidRectangleWithOutline(innerRect, Color.clear, new Color(0.8f, 0.8f, 0.8f, 0.5f)); | |
// Grid setup | |
Handles.color = new Color(1f, 1f, 1f, 0.05f); | |
int hLines = (int)Mathf.Sqrt(innerRect.width); | |
int vLines = (int)(hLines / (innerRect.width / innerRect.height)); | |
// Vertical grid | |
int gridOffset = Mathf.FloorToInt(innerRect.width / hLines); | |
int gridPadding = ((int)(innerRect.width) % hLines) / 2; | |
for (int i = 1; i < hLines; i++) | |
{ | |
var offset = i * Vector2.right * gridOffset; | |
offset.x += gridPadding; | |
Handles.DrawLine(innerRect.position + offset, new Vector2(innerRect.x, innerRect.yMax - 1) + offset); | |
} | |
// Horizontal grid | |
gridOffset = Mathf.FloorToInt(innerRect.height / vLines); | |
gridPadding = ((int)(innerRect.height) % vLines) / 2; | |
for (int i = 1; i < vLines; i++) | |
{ | |
var offset = i * Vector2.up * gridOffset; | |
offset.y += gridPadding; | |
Handles.DrawLine(innerRect.position + offset, new Vector2(innerRect.xMax - 1, innerRect.y) + offset); | |
} | |
} | |
// Curve editor | |
if (m_CurveEditor.OnGUI(rect)) | |
{ | |
Repaint(); | |
GUI.changed = true; | |
} | |
if (Event.current.type == EventType.Repaint) | |
{ | |
// Borders | |
Handles.color = Color.black; | |
Handles.DrawLine(new Vector2(rect.x, rect.y - 18f), new Vector2(rect.xMax, rect.y - 18f)); | |
Handles.DrawLine(new Vector2(rect.x, rect.y - 19f), new Vector2(rect.x, rect.yMax)); | |
Handles.DrawLine(new Vector2(rect.x, rect.yMax), new Vector2(rect.xMax, rect.yMax)); | |
Handles.DrawLine(new Vector2(rect.xMax, rect.yMax), new Vector2(rect.xMax, rect.y - 18f)); | |
// Selection info | |
var selection = m_CurveEditor.GetSelection(); | |
if (selection.curve != null && selection.keyframeIndex > -1) | |
{ | |
var key = selection.keyframe.Value; | |
var infoRect = innerRect; | |
infoRect.x += 5f; | |
infoRect.width = 100f; | |
infoRect.height = 30f; | |
GUI.Label(infoRect, string.Format("{0}\n{1}", key.time.ToString("F3"), key.value.ToString("F3")), FxStyles.preLabel); | |
} | |
} | |
} | |
/* | |
EditorGUILayout.HelpBox( | |
@"Curve editor cheat sheet: | |
- [Del] or [Backspace] to remove a key | |
- [Ctrl] to break a tangent handle | |
- [Shift] to align tangent handles | |
- [Double click] to create a key on the curve(s) at mouse position | |
- [Alt] + [Double click] to create a key on the curve(s) at a given time", | |
MessageType.Info); | |
*/ | |
EditorGUILayout.Space(); | |
EditorGUI.indentLevel += 2; | |
} | |
void DrawBackgroundTexture(Rect rect, int pass) | |
{ | |
float scale = EditorGUIUtility.pixelsPerPoint; | |
var oldRt = RenderTexture.active; | |
var rt = RenderTexture.GetTemporary(Mathf.CeilToInt(rect.width * scale), Mathf.CeilToInt(rect.height * scale), 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); | |
s_MaterialSpline.SetFloat("_DisabledState", GUI.enabled ? 1f : 0.5f); | |
s_MaterialSpline.SetFloat("_PixelScaling", EditorGUIUtility.pixelsPerPoint); | |
Graphics.Blit(null, rt, s_MaterialSpline, pass); | |
RenderTexture.active = oldRt; | |
GUI.DrawTexture(rect, rt); | |
RenderTexture.ReleaseTemporary(rt); | |
} | |
} | |
} |