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aps16104 committed Mar 24, 2020
1 parent 9405204 commit ad32e08
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Showing 25 changed files with 28,505 additions and 6 deletions.
2 changes: 1 addition & 1 deletion RPG/Assets/BattleSystem3.cs
Expand Up @@ -369,7 +369,7 @@ public class BattleSystem3 : MonoBehaviour
if (state == BattleState.WON)
{
dialogueText.text = "Victory!";
SceneManager.LoadScene("2D_3B");
SceneManager.LoadScene("Winner");
}

else if (state == BattleState.LOST)
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2 changes: 1 addition & 1 deletion RPG/Assets/Scenes/2D_3B.unity
Expand Up @@ -953,7 +953,7 @@ GameObject:
- component: {fileID: 1051997526}
m_Layer: 0
m_Name: Cube
m_TagString: Cube3
m_TagString: Blank
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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File renamed without changes.
File renamed without changes.
2 changes: 1 addition & 1 deletion RPG/Assets/Scenes/Mage.unity
Expand Up @@ -4654,7 +4654,7 @@ MonoBehaviour:
unitName: Mage
unitLevel: 2
damage0: 0
damage: 12
damage: 10
damage2: 0
damage3: 0
maxHP: 35
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4 changes: 2 additions & 2 deletions RPG/Assets/Scripts/PlayerController.cs
Expand Up @@ -95,9 +95,9 @@ public class PlayerController : MonoBehaviour
{
SceneManager.LoadScene("Yourself");

if (other.gameObject.CompareTag("Cube3"))
if (other.gameObject.CompareTag("Blank"))
{
SceneManager.LoadScene("2D_4");
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}

if (other.gameObject.CompareTag("CubeBattle"))
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Binary file added RPG/Build/Build/Build/Build.data.unityweb
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13 changes: 13 additions & 0 deletions RPG/Build/Build/Build/Build.json
@@ -0,0 +1,13 @@
{
"companyName": "DefaultCompany",
"productName": "RPG",
"dataUrl": "Build.data.unityweb",
"wasmCodeUrl": "Build.wasm.code.unityweb",
"wasmFrameworkUrl": "Build.wasm.framework.unityweb",
"TOTAL_MEMORY": 268435456,
"graphicsAPI": ["WebGL 2.0", "WebGL 1.0"],
"webglContextAttributes": {"preserveDrawingBuffer": false},
"splashScreenStyle": "Dark",
"backgroundColor": "#231F20",
"cacheControl": {"default": "must-revalidate"}
}
Binary file added RPG/Build/Build/Build/Build.wasm.code.unityweb
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