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spawnRotation); + yield return new WaitForSeconds(spawnWait); + } + yield return new WaitForSeconds(waveWait); + } + } +} + diff --git a/SpaceShooter/Assets/Scripts/GameController.cs.meta b/SpaceShooter/Assets/Scripts/GameController.cs.meta new file mode 100644 index 0000000..595da8a --- /dev/null +++ b/SpaceShooter/Assets/Scripts/GameController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0cde2c6df7977f240997a1e3434f83b6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/SpaceShooter/Assets/Scripts/PlayerController.cs b/SpaceShooter/Assets/Scripts/PlayerController.cs index 2e80317..a930fd7 100644 --- a/SpaceShooter/Assets/Scripts/PlayerController.cs +++ b/SpaceShooter/Assets/Scripts/PlayerController.cs @@ -1,6 +1,8 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; + 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