From 5a3c65305bbcb84bc038e8f94a5141e75e757f0e Mon Sep 17 00:00:00 2001 From: Adam P Skawinski Date: Tue, 18 Feb 2020 23:52:03 -0500 Subject: [PATCH] Final Push (Again) Final Push --- SpaceShooter/Assets/Scenes/Main.unity | 52 ++++++++++++++++++++++++++- 1 file changed, 51 insertions(+), 1 deletion(-) diff --git a/SpaceShooter/Assets/Scenes/Main.unity b/SpaceShooter/Assets/Scenes/Main.unity index 319c7c9..1b9f6eb 100644 --- a/SpaceShooter/Assets/Scenes/Main.unity +++ b/SpaceShooter/Assets/Scenes/Main.unity @@ -141,7 +141,7 @@ CapsuleCollider2D: m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} - m_IsTrigger: 0 + m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} @@ -205,6 +205,7 @@ MonoBehaviour: shot: {fileID: 2786470009650213004, guid: 9e195a83d88cbaf4fa88db914f35bca4, type: 3} shotSpawn: {fileID: 283186217} fireRate: 0.15 + score: {fileID: 0} --- !u!1 &283186216 GameObject: m_ObjectHideFlags: 0 @@ -396,6 +397,55 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1200935772 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1200935774} + - component: {fileID: 1200935773} + m_Layer: 0 + m_Name: Game Controller + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1200935773 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200935772} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cde2c6df7977f240997a1e3434f83b6, type: 3} + m_Name: + m_EditorClassIdentifier: + hazard: {fileID: 8413504239514052086, guid: 36ad102bc23fdf24bbb56f0c5a2caa28, type: 3} + spawnValues: {x: 5, y: 15} + hazardCount: 15 + spawnWait: 0.5 + startWait: 1 + waveWait: 2 +--- !u!4 &1200935774 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1200935772} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1748514799 GameObject: m_ObjectHideFlags: 0