diff --git a/SpaceShooter/Assets/Scripts/PauseMenu.cs b/SpaceShooter/Assets/Scripts/PauseMenu.cs index 303166b..eec3386 100644 --- a/SpaceShooter/Assets/Scripts/PauseMenu.cs +++ b/SpaceShooter/Assets/Scripts/PauseMenu.cs @@ -14,6 +14,7 @@ public class PauseMenu : MonoBehaviour { if (Input.GetKeyDown(KeyCode.Escape)) { + if (GameIsPaused) { Resume(); }