diff --git a/SpaceShooter/Assets/Scenes/Main.unity b/SpaceShooter/Assets/Scenes/Main.unity index d16401d..2595f40 100644 --- a/SpaceShooter/Assets/Scenes/Main.unity +++ b/SpaceShooter/Assets/Scenes/Main.unity @@ -777,7 +777,7 @@ MonoBehaviour: powerup: {fileID: 7548931023885933074, guid: 60e130a89d9ec80438e3e0fcc03d0ced, type: 3} spawnValues: {x: 4.25, y: 15} powerupCount: 1 - spawnWait: 50 + spawnWait: 25 startWait: 10 waveWait: 0 --- !u!1 &283186216 @@ -1327,7 +1327,7 @@ MonoBehaviour: powerup: {fileID: 8468045228522011021, guid: a9925a48924cc1d4d888f495487aa2ac, type: 3} spawnValues: {x: 4.25, y: 15} powerupCount: 1 - spawnWait: 70 + spawnWait: 50 startWait: 70 waveWait: 0 --- !u!1 &689181779 @@ -1507,7 +1507,7 @@ GameObject: m_Component: - component: {fileID: 746772124} m_Layer: 0 - m_Name: GameObject + m_Name: Enemy Controllers m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -2523,8 +2523,8 @@ MonoBehaviour: type: 3} spawnValues_1: {x: 4.25, y: 15} hazardCount_1: 3 - spawnWait_1: 1 - startWait_1: 1 + spawnWait_1: 1.5 + startWait_1: 3 waveWait_1: 10 --- !u!4 &1441504043 Transform: