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DMD2542-Project4-AndrewSides/Final Platformer/Assets/Scripts/Button.cs
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
public class Button : MonoBehaviour | |
{ | |
public string mainMenuName = "Player Ready"; | |
public void Start() | |
{ | |
} | |
public void Load() | |
{ | |
Debug.Log("SampleScene" + mainMenuName); | |
SceneManager.LoadScene(mainMenuName); //changes scene when button is clicked | |
Time.timeScale = 1f; //makes sure the scene isn't frozen when the scene starts | |
} | |
} |