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DMD2542-Project4-AndrewSides/Final Platformer/Assets/Scripts/FlyingEnemies.cs
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class FlyingEnemies : MonoBehaviour | |
{ | |
public float speed; //sets speed | |
void Start() | |
{ | |
GetComponent<Rigidbody2D>().velocity = transform.right * speed; //tells object to go a certain direction | |
//actually this shouldn't be called flying enemies since the script is attached to non flying enemies. | |
} | |
} |