Skip to content
Permalink
master
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Go to file
 
 
Cannot retrieve contributors at this time
fileFormatVersion: 2
guid: 60677ce200eb5f544bea99abe25033de
TextureImporter:
fileIDToRecycleName:
21300000: OpenGunnerStarterTiles (1)_0
21300002: OpenGunnerStarterTiles (1)_1
21300004: OpenGunnerStarterTiles (1)_2
21300006: OpenGunnerStarterTiles (1)_3
21300008: OpenGunnerStarterTiles (1)_4
21300010: OpenGunnerStarterTiles (1)_5
21300012: OpenGunnerStarterTiles (1)_6
21300014: OpenGunnerStarterTiles (1)_7
21300016: OpenGunnerStarterTiles (1)_8
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: tvOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_0
rect:
serializedVersion: 2
x: 16
y: 448
width: 200
height: 196
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 297a1b8e0def01e41903a3808e540a22
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_1
rect:
serializedVersion: 2
x: 232
y: 448
width: 200
height: 196
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 848979f2d3301be49b5670b32d721095
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_2
rect:
serializedVersion: 2
x: 448
y: 448
width: 200
height: 196
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 35a17238cdf88be4b9a7226c9ce3081e
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_3
rect:
serializedVersion: 2
x: 16
y: 232
width: 200
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4015cf1592b651349ab9f00cfacec770
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_4
rect:
serializedVersion: 2
x: 232
y: 232
width: 200
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 359e30a24120614449d738c5e0b313c0
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_5
rect:
serializedVersion: 2
x: 448
y: 232
width: 200
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 35227099301a21f4e8ce108fe3c35431
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_6
rect:
serializedVersion: 2
x: 16
y: 16
width: 200
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 771eb5799682c464d84c0f2b3b286202
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_7
rect:
serializedVersion: 2
x: 232
y: 16
width: 200
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 068af4adcb009524098d0eda8ec4fc4a
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: OpenGunnerStarterTiles (1)_8
rect:
serializedVersion: 2
x: 448
y: 16
width: 200
height: 200
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6ea13be853a5ee74cbb2f9f738e11a09
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 330b053ab78e1354e9c35e19b7dbd797
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: