
+ exploring the cutting edge of digital + experiences. +
+about
++ The Digital Experience Lab (DX Lab) is the + combined creative practice and research + output of UConn DMD faculty members and + students. As an independent research lab, + the DX Lab operates within the Digital Media + & Design Department at the University of + Connecticut. +
++ We explore the cutting edge of digital + experience design, with a focus on emerging + or under-explored technologies and + methodologies. +
++ We seek to engage with partners from various + sectors, developing next-generation digital + experiences on a variety of platforms. Our + core competencies included mobile app design + and development, web and interactive media + design and programming, user experience + design, and creative problem solving through + code and design. +
++ By engaging in project-based work and + sponsored research, we aim to push the + boundaries of user experience design while + producing useful software products, + internet-connected devices, and best + practices in the interactive design space. +
+we explore.
+we engage.
+we produce.
+projects
+WellScan
++ web/mobile application +
++ What if food banks could better know the + quality of their inventory? In collaboration + with UConn's Rudd Center on Food Policy and + Obesity, and with support from Partnership + For Healthier America, Feeding America, and + others, the DX Lab has developed a suite of + web/mobile applications product for use by + food banks, food pantries, and other + organizations for ranking the nutritional + quality of their inventory. +
++ This application is housed, licensed and + serviced at the University of Connecticut, + and includes the WellScan Global nutrition + database, WellScan Connect API, WelScan Mini + scanning app. +
+

+ Tree Sway Monitor +
++ digital installation +
++ In collaboration with UConn NRE Researcher + Amanda Bunce, in an interpretation of some + of her research, the DX Lab created and + installed "Tree Sway Monitor" at the Aldrich + Contemporary Art Museum in Ridgefield, CT. + Part of the Aldrich's "Weather Report", this + is large-format digital piece reflecting + live tree sway data from a tree outside the + museum. +
++ Interactive Learning - Connecticut's Trees +
++ interactive museum installation +
++ This interactive museum installation + explores different species of trees and how + the changing seasons affect them. +
++ This independent research project involves + large format installations, 2D/3D + interactive design, programming, and the + Internet of Things. +
+

CMOT
++ progressive web application +
++ What if classroom evaluators had a tablet + app for their in-class assessment? We built + CMOT (Classroom Management Observation Tool) + under the direction of Dr. Jen Freeman of + the UConn Neag School of Education and her + associated UConn REP (Research Excellence + Program) grant. It allows observers to enter + progress monitoring items, which have been + validated for informing decisions about + relative strengths/needs with positive and + proactive classroom management. It also + contains a checklist of + empirically-supported practice features to + periodically “look for”. +
++ "The Ultimate Smart Building" +
++ large-format interactive installation +
++ Concept art and prototypes designed in DX + Lab, Fall 2018, to appeal to visitors, + showcase work, and bring a branded sense of + community. This space was designed to be + informative and inspiring. +
++ Research Interests/Technologies: Projection + Mapping, Computer Vision, Augmented Reality, + Internet of Things, 3D/2D Design, UX Design, + Large-Format Interactive +
+

+ Smart Mirror Research +
++ interactive museum installation +
++ This interactive “smart mirror” product was + designed as an experiment during a special + topics section comprised of designers, + animators, and programmers. T +
++ Research Interests/Technologies: Computer + Vision, Augmented Reality, Internet of + Things, 3D/2D Design, Physical Computing +
+SmartLock
++ computer vision proof of concept +
++ Concept art and working prototypes designed + in DX Lab, Fall 2018, a webcam-based + application identifies faces and unlocks a + door. +
+ ++ Research Interests/Technologies: Internet of + Things, UX Design, Computer Vision +
+
+ the team +
++ Brian Daley +
+
+ Joel Salisbury +
+
+ Mike Toomey +
+
+ Michael Vertefeuille +
+
+ Allie Marsh +
+
+ Marie LeBlanc +
+
+ Renoj Varghese +
+
contact
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