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103 lines (88 sloc) 1.74 KB
public enum MinionTypes {
BASIC (255, 1, 1);
private int health, attackDamage, movementSpeed;
MinionTypes(int health, int attackDamage, int movementSpeed) {
this.health = health;
this.attackDamage = attackDamage;
this.movementSpeed = movementSpeed;
}
public int getHealth() {
return health;
}
public int getAttackDamage() {
return attackDamage;
}
public int getMovementSpeed() {
return movementSpeed;
}
/*
public int getType() {
return type;
}
*/
/*
public int findDirection() {
if (visits == map.getNum()) {
// CALL TO MAKE NEXUS LOSE HEALTH
return -1;
} else {
int xGoal = map.getNodes()[visits][0];
int yGoal = map.getNodes()[visits][1];
int[] Goals = map.getGui().hash(xGoal, yGoal);
xGoal = Goals[0];
yGoal = Goals[1];
if (x == xGoal) {
if (y == yGoal) {
visits++;
return findDirection();
}
if (yGoal > y) {
// MOVE DOWN
return 2;
} else {
return 0;
}
} else {
if (x > xGoal) {
return 3;
} else {
return 1;
}
}
}
}
public boolean go() {
int direction = findDirection();
if (direction == -1) {
alive = false;
return map.getTF().getTowerArray()[0].takeDamage();
}
if (direction == 0) {
y-=movespeed;
}
if (direction == 1) {
x+=movespeed;
}
if (direction == 2) {
y+=movespeed;
}
if (direction == 3) {
x-=movespeed;
}
return false;
}
public boolean isAlive() {
return alive;
}
public int getHealth() {
return health;
}
public void minionTakeDamage() {
int dam = map.getTF().assignTotalDamage(x, y);
health-=dam;
if (health <= 0) {
alive = false;
}
}
*/
}