From 6248939cc2375966c3f4aceaa42f5c62db8f26ca Mon Sep 17 00:00:00 2001 From: Jason A Cramer Date: Fri, 26 Mar 2021 15:01:29 -0400 Subject: [PATCH] Add files via upload --- Zombies.yml | 511 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 511 insertions(+) create mode 100644 Zombies.yml diff --git a/Zombies.yml b/Zombies.yml new file mode 100644 index 0000000..e2bde46 --- /dev/null +++ b/Zombies.yml @@ -0,0 +1,511 @@ +NormalZombie: + Type: Zombie + Display: '&2Zombie &a&2/&a ❤' + Health: 20 + Damage: 2 + Faction: Undead + Drops: + - exp 1-5 1 + - stick 1-2 0.5 + - oak_planks 2-5 0.5 + - apple 1-2 0.75 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.18 + Skills: + - setname{name='&2Zombie &a&2/&a ❤'} @self ~onDamaged 1 + +FastZombie: + Type: Zombie + Display: '&2Fast Zombie &a&2/&a ❤' + Health: 15 + Damage: 1 + Faction: Undead + Drops: + - exp 2-5 1 + - string 1-2 0.5 + - arrow 1-2 0.5 + - apple 1-2 0.75 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - feather:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.30 + Skills: + - setname{name='&2Fast Zombie &a&2/&a ❤'} @self ~onDamaged 1 + +BuffZombie: + Type: Zombie + Display: '&2Buff Zombie &a&2/&a ❤' + Health: 30 + Damage: 3 + Faction: Undead + Drops: + - exp 3-7 1 + - cobblestone 1-2 1 + - stick 1-2 0.5 + - iron_ingot 1-2 0.25 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - wooden_sword:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.17 + Skills: + - setname{name='&2Buff Zombie &a&2/&a ❤'} @self ~onDamaged 1 + +FlameZombie: + Type: Zombie + Display: '&2Flame Zombie &a&2/&a ❤' + Health: 20 + Damage: 2 + Faction: Undead + Drops: + - exp 5-8 1 + - fire_charge 1-2 0.5 + - iron_ingot 1-2 0.20 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - flint_and_steel:4 + DamageModifiers: + - FIRE 0 + - LAVA 0 + - FIRE_TICK 0 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.18 + Skills: + - setname{name='&2Flame Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - ignite{ticks=80) @target ~onAttack + - ignite{ticks=99999} @self ~onSpawn + - potion{type=FIRE_RESISTANCE;duration=99999;level=1} @self ~onSpawn + +SplitterZombie: + Type: Zombie + Display: '&2Splitter Zombie &a&2/&a ❤' + Health: 20 + Damage: 2 + Faction: Undead + Drops: + - exp 9-14 1 + - apple 2-3 0.5 + - gold_ingot 1-3 0.4 + - string 1-2 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - slime_ball:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.18 + Skills: + - setname{name='&2Splitter Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - summon{type=NormalZombie;amount=3;radius=3} @self ~onDeath + +SpittingZombie: + Type: Zombie + Display: '&2Spitting Zombie &a&2/&a ❤' + Health: 20 + Damage: 2 + Faction: Undead + Drops: + - exp 10-15 1 + - arrow 2-3 0.5 + - apple 1-2 0.5 + - string 1-2 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - arrow:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.18 + Skills: + - setname{name='&2Spitting Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - shoot{type=ARROW;velocity=1;damage=2} ~onTimer:60 + + +LeapingZombie: + Type: Zombie + Display: '&2Leaping Zombie &a&2/&a ❤' + Health: 20 + Damage: 5 + Faction: Undead + Drops: + - exp 10-16 1 + - gold_ingot 1-3 0.6 + - apple 1-2 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + DamageModifiers: + - FALL 0 + Equipment: + - rabbit_foot:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.20 + Skills: + - setname{name='&2Leaping Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - leap{velocity=200} @target ~onTimer:60 + +BomberZombie: + Type: Zombie + Display: '&2Bomber Zombie &a&2/&a ❤' + Health: 15 + Damage: 2 + Faction: Undead + Drops: + - exp 15-20 1 + - gold_ingot 3-8 0.6 + - oak_planks 1-2 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - tnt:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.25 + Skills: + - setname{name='&2Bomber Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - skill{s=Explosion} ~onTimer:100 + - explosion{y=1;f=false} @self ~onDeath + - effect:particles{particle=flame;amount=200;hS=0.6;vS=0.6;speed=1} @self ~onDeath + - damage{d=20} @PIR{r=6} ~onDeath + +GiantZombie: + Type: Zombie + Display: '&2Giant &a&2/&a ❤' + Health: 1000 + Damage: 15 + Faction: Undead + Drops: + - exp 1000 1 + - diamond 10-20 1 + - gold_block 5-15 1 + - apple 12-32 1 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - iron_helmet:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.20 + Disguise: + Type: Giant + Skills: + - setname{name='&2Giant &a&2/&a ❤'} @self ~onDamaged 1 + - skill{s=GiantSmash} ~onTimer:50 0.5 + - damage{d=25} @PIR{r=4} ~onTimer:20 + - message{m="&f<&c> died and was reincarnated."} @PlayersInRadius{r=200} ~onDeath + +MountingZombie: + Type: Zombie + Display: '&2Mounting Zombie &a&2/&a ❤' + Health: 20 + Damage: 2 + Faction: Undead + Drops: + - exp 20-25 1 + - iron_ingot 1-3 0.5 + - apple 1-3 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - white_bed:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.23 + Skills: + - setname{name='&2Mounting Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - skill{s=Mounting} ~onTimer:100 + +MagicianZombie: + Type: Zombie + Display: '&2Magician Zombie &a&2/&a ❤' + Health: 20 + Damage: 6 + Faction: Undead + Drops: + - exp 25-30 1 + - diamond 1-3 0.5 + - iron_ingot 2-3 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - blaze_rod:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + ApplyInvisibility: true + Glowing: true + FollowRange: 10 + MovementSpeed: 0.20 + Skills: + - setname{name='&2Magician Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - teleport{spreadh=1;spreadv=0} @PIR{r=30} ~onDamaged 1 + +ArmoredZombie: + Type: Zombie + Display: '&2Armored Zombie &a&2/&a ❤' + Health: 40 + Damage: 5 + Faction: Undead + Drops: + - exp 15-25 1 + - iron_ingot 2-5 0.5 + - gold_ingot 1-3 0.4 + - diamond 1-2 0.25 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - iron_helmet:4 + - iron_chestplate:3 + - iron_leggings:2 + - iron_boots:1 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.17 + Skills: + - setname{name='&2Armored Zombie &a&2/&a ❤'} @self ~onDamaged 1 + +FireballZombie: + Type: Zombie + Display: '&2Fireball Zombie &a&2/&a ❤' + Health: 20 + Damage: 5 + Faction: Undead + Drops: + - exp 25-35 1 + - fire_charge 1-3 0.5 + - gold_ingot 2-4 0.4 + - arrow 1-3 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - fire_charge:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.20 + Skills: + - setname{name='&2Fireball Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - shootfireball{y=1;v=0.25;sml=true} @target ~onTimer:60 + +VampireZombie: + Type: Zombie + Display: '&2Vampire Zombie &a&2/&a ❤' + Health: 50 + Damage: 5 + Faction: Undead + Drops: + - exp 30-35 1 + - netherite_ingot 1-2 0.5 + - diamond 1-2 0.5 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - ghast_tear:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + FollowRange: 10 + MovementSpeed: 0.20 + Skills: + - setname{name='&2Vampire Zombie &a&2/&a ❤'} @self ~onDamaged 1 + - consume{d=5;h=5} @PIR{r=5} ~onTimer:80 + +Necromancer: + Type: Zombie + Display: '&2Necromancer &a&2/&a ❤' + Health: 750 + Damage: 10 + Faction: Undead + Drops: + - exp 1000-2000 1 + - netherite_ingot 12-32 1 + - diamond 32-64 1 + Modules: + ThreatTable: true + AIGoalSelectors: + - 0 meleeattack + - 1 patrol 7.5,9,0.5;21.5,12,0.5 + Skills: + - threat{amount=1000} @PlayersInRadius{radius=20} ~onTimer:60 + Equipment: + - wither_skeleton_skull:4 + Options: + AlwaysShowName: true + PreventRandomEquipment: true + PreventItemPickup: true + PreventOtherDrops: true + PreventSunburn: true + Despawn: false + Glowing: true + FollowRange: 10 + MovementSpeed: 0.20 + Skills: + - setname{name='&2Necromancer &a&2/&a ❤'} @self ~onDamaged 1 + - summon{type=VampireZombie;a=1;r=4} @self ~onTimer:100 1 + - summon{type=FlameZombie;a=1;r=4} @self ~onTimer:100 0.6 + - summon{type=ArmoredZombie;a=1;r=4} @self ~onTimer:100 0.6 + - summon{type=MagicianZombie;a=1;r=4} @self ~onTimer:100 0.6 + - summon{type=SpittingZombie;a=1;r=4} @self ~onTimer:100 0.6 + - summon{type=FireballZombie;a=1;r=4} @self ~onTimer:100 0.6 + - teleport{spreadh=1;spreadv=1} @self ~onDamaged + - skill{s=EnergyBall} @PIR{r=15} ~onTimer:100 + - message{m="&f<&c> died and wants a rematch."} @PlayersInRadius{r=10} ~onDeath \ No newline at end of file