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<title>Jason Cramer</title>
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<li><a href="javascript:void(0);">Jason Cramer</a></li>
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<li><a href="index.html">Home</a></li>
<li><a class="active" href="portfolio.html">Portfolio</a></li>
<li><a href="about.html">About</a></li>
<li class="tool2" style="padding-left:70%;">Jason Cramer - 2020</li>
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<h1 class="text" style="font-size:180%;padding-left:25%;text-align:center;padding-top:4%;">Sal The Snake - GML - 2017</h1>
<img width="50%" height="40%" style="padding-left:25%;margin-bottom:-1%;" src="salthesnake.PNG"></img>
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<a href="Sal The Snake.exe" download style="color:black;">Download</a></h3>
<h3 class ="text" style="font-size:180%;padding-left:25%;text-align:center;margin-bottom:-1%;">Synopsis</h3>
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Sal the Snake is a complete game I made sophomore year of high school with the program GameMaker: Studio. I originally
made it on Mac, and the Windows port I uploaded here is a little bit glitchy because of how old the program is. The game
twists the classic Snake with creative and interesting power ups, along with a challenging and fun campaign mode. The code
is not provided here due to the nature of GameMaker, which has the code scattered about various objects/elements.
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