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CSE2102_group_37/src/main/Skins.java
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package main; | |
import java.awt.image.BufferedImage; | |
public class Skins { | |
private int playerx = 1; | |
private int playery = 1; | |
private int player2x = 1; | |
private int player2y = 1; | |
public BufferedImage player; | |
public BufferedImage laser; | |
public BufferedImage enemy1; | |
public BufferedImage starDestroyer; | |
public BufferedImage player2; | |
public BufferedImage enemyLaser; | |
Game game; | |
private SpriteSheet ss = null; | |
public Skins(Game game) { | |
this.game = game; | |
ss = new SpriteSheet(game.getSpriteSheet()); | |
getTextures(); | |
} | |
public void getTextures(){ | |
if(game.getPadraic()){ | |
player = ss.grabimage(2, 2, 64, 64); | |
laser = ss.grabimage(3, 2, 64, 64); | |
enemy1 = ss.grabimage(1, 3, 64, 64); | |
player2 = ss.grabimage(2, 2, 64, 64); | |
enemyLaser = ss.grabimage(3, 2, 64, 64); | |
starDestroyer = ss.grabimage(3, 3, 128, 128); | |
}else{ | |
player = ss.grabimage(playerx, playery, 64, 64); | |
laser = ss.grabimage(2, 3, 64, 64); | |
enemy1 = ss.grabimage(2, 1, 64, 64); | |
player2 = ss.grabimage(3, 1, 64, 64); | |
starDestroyer = ss.grabimage(3, 3, 128, 128); | |
enemyLaser = ss.grabimage(1, 4, 64, 64); | |
} | |
} | |
public void setSelection(int x, int y){ | |
playerx = x; | |
playery = y; | |
} | |
public int getPlayerX(){ | |
return playerx; | |
} | |
public int getPlayerY(){ | |
return playery; | |
} | |
public void setSelection2(int x, int y){ | |
player2x = x; | |
player2y = y; | |
} | |
public int getPlayer2X(){ | |
return player2x; | |
} | |
public int getPlayer2Y(){ | |
return player2y; | |
} | |
} |