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package view;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
public class MainMenu
{
public static void main (String[] args)
{
JFrame frame = new JFrame("CashFlow");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(650,530);
Dimension dimension = Toolkit.getDefaultToolkit().getScreenSize();
int x = (int) ((dimension.getWidth() - frame.getWidth()) / 2);
int y = (int) ((dimension.getHeight() - frame.getHeight()) / 2) -100;
frame.setLocation(x, y);
JPanel panel1 = new JPanel();
panel1.setSize(140, 45);
panel1.setLocation(255, 125);
panel1.setOpaque(false);
//Font font = new Font ("Times New Roman", Font.BOLD, 30);
//panel1.setFont(font);
JPanel panel2 = new JPanel();
panel2.setSize(140, 45);
panel2.setLocation(255, 160);
panel2.setOpaque(false);
JPanel panel3 = new JPanel();
panel3.setSize(140, 45);
panel3.setLocation(255, 260);
panel3.setOpaque(false);
JPanel panel4 = new JPanel();
panel4.setSize(140, 45);
panel4.setLocation(255, 295);
panel4.setOpaque(false);
JPanel panel5 = new JPanel();
panel5.setSize(140, 45);
panel5.setLocation(255, 330);
panel5.setOpaque(false);
JButton newGame = new JButton("New Game");
JButton savedGame = new JButton("Saved Game");
JButton rules = new JButton("Rules");
JButton settings = new JButton("Settings");
JButton exit = new JButton("Exit");
newGame.setPreferredSize(new Dimension(140,40));
newGame.setForeground(Color.MAGENTA);
savedGame.setPreferredSize(new Dimension(130,40));
savedGame.setForeground(Color.MAGENTA);
rules.setPreferredSize(new Dimension(80,40));
rules.setForeground(Color.MAGENTA);
settings.setPreferredSize(new Dimension(120,40));
settings.setForeground(Color.MAGENTA);
exit.setPreferredSize(new Dimension(100,40));
exit.setForeground(Color.MAGENTA);
BufferedImage img = null;
try {
img = ImageIO.read(new File("gameboard.png"));
} catch (IOException e) {
e.printStackTrace();
}
Image dimg = img.getScaledInstance(800, 508, Image.SCALE_SMOOTH);
ImageIcon imageIcon = new ImageIcon(dimg);
frame.setContentPane(new JLabel(imageIcon));
frame.getContentPane().add(new JLabel(imageIcon));
panel1.add(newGame);
panel2.add(savedGame);
panel3.add(rules);
panel4.add(settings);
panel5.add(exit);
frame.add(panel1);
frame.add(panel2);
frame.add(panel3);
frame.add(panel4);
frame.add(panel5);
frame.setVisible(true);
}
}