diff --git a/src/die.java b/src/die.java deleted file mode 100644 index dc4eb3f..0000000 --- a/src/die.java +++ /dev/null @@ -1,23 +0,0 @@ -import java.util.Random; - - -public class Die { -/* - * Die will probably have to go in each individual turn, so that it can pull charity status - * from the player currently playing - */ - public int rollDice(Boolean c) { - Random rand = new Random(); - if (c) { - int face = 1+rand.nextInt(12); - return face; - /* There needs to be something that takes charity - 1 from the player after rolling - * Or maybe just a simple "if charity > 0 then charity - 1 after every turn - */ - } - else { - int face = 1+rand.nextInt(6); - return face; - } - } -}