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Merge branch 'master' of
https://github.uconn.edu/joh13010/2102-Group-Project-Spring-2017.git

Conflicts:
	bin/view/CharityWindow$2.class
	bin/view/CharityWindow$3.class
	bin/view/CharityWindow.class
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Joe Hill committed Apr 25, 2017
2 parents d34d54a + 761816a commit deaa729
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Showing 51 changed files with 9 additions and 20 deletions.
11 changes: 0 additions & 11 deletions bin/.gitignore
@@ -1,15 +1,4 @@
<<<<<<< HEAD
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=======
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>>>>>>> branch 'master' of https://github.uconn.edu/joh13010/2102-Group-Project-Spring-2017.git
/.DS_Store
/controller/
/model/
<<<<<<< HEAD
>>>>>>> branch 'master' of https://github.uconn.edu/joh13010/2102-Group-Project-Spring-2017.git
/view/
/Instructions.class
=======
/view/
>>>>>>> branch 'master' of https://github.uconn.edu/joh13010/2102-Group-Project-Spring-2017.git
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2 changes: 1 addition & 1 deletion src/model/DealTile.java
Expand Up @@ -21,7 +21,7 @@ public class DealTile extends Tile
{
// TODO
// Ask user to decide big/small deal:
CharityWindow charityWindow = new CharityWindow();
CharityWindow charityWindow = new CharityWindow();
charityWindow.showButtonDemo();


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11 changes: 7 additions & 4 deletions src/view/GameboardWindow.java
@@ -1,5 +1,6 @@
package view;
import model.*;

import controller.*;
import java.awt.*;
import java.util.ArrayList;
Expand Down Expand Up @@ -195,17 +196,19 @@ public class GameboardWindow extends JPanel {

}

public void update() { //updates the location of the player on the board
for (int i = 0; i < Cashflow.numPlayers; i++) {
int x = (int) points[Player[i].getLocation()].getX(); // i will fix this later
int y = (int) points[Player[i].getLocation()].getY(); //
public void update(ArrayList<Player> _players) { //updates the location of the player on the board
for (int i = 0; i < _players.size(); i++) {
int x = (int) points[_players.get(i).getLocation()].getX(); // i will fix this later
int y = (int) points[_players.get(i).getLocation()].getY(); //
Positioners.get(i).setX(x);
Positioners.get(i).setY(y);

}

}






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5 changes: 1 addition & 4 deletions src/view/MainMenu.java
Expand Up @@ -10,10 +10,7 @@ import java.io.*;

import javax.imageio.ImageIO;
import javax.swing.*;

import controller.Cashflow;
import model.Instructions;
import model.Player;

public class MainMenu
{
Expand Down Expand Up @@ -279,7 +276,7 @@ public class MainMenu
frame.dispose();

//Cashflow.go(playerNames);
System.exit(0);
//System.exit(0);
}
});
return playerNames;
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