Skip to content
Permalink
Branch: master
Commits on May 6, 2016
  1. updated readme

    mef11025 committed May 6, 2016
  2. Fixed null pointer exception in ServerPlayer

    cdk10001 committed May 6, 2016
    Added adaptive logic to server response, fingers crossed
Commits on May 3, 2016
  1. Fixed jumping bug for minimax

    john committed May 3, 2016
  2. Changed weights

    Aaron committed May 3, 2016
  3. Fixed minor bug causing AI to needlessly give jumps away to user. Now

    mef11025 committed May 3, 2016
    plays more aggressively.
Commits on May 2, 2016
  1. Added server communication and execution loop to listen()

    cdk10001 committed May 2, 2016
    Listen now takes a username, password and opponent option as arguments
    
    Edited makeMove() to accept an arraylist of moves, and make them. Needs
    review to be sure that it functions as intended, as well as make sure
    that it can move first as well. Easy as just taking out the null
    stipulations?
    
    Edited Player to allow for changing color of the player, since it's
    determined by the server.
    
    NOTE: I don't know if I got better or the AI got worse, but I can beat
    it pretty easily
Commits on May 1, 2016
  1. Made the code a lot more modular and set it up so it can easily commu…

    john committed May 1, 2016
    …nicate with the server
  2. Added Main class. User is now prompted to choose a mode. Interactions…

    john committed May 1, 2016
    … are disabled in server mode and when the AI is making a move
  3. refactor

    Aaron committed May 1, 2016
  4. Fixed cent

    Aaron committed May 1, 2016
  5. Added Pole heuristic parameter

    Aaron committed May 1, 2016
  6. Added centHeuristic()

    top13001 committed May 1, 2016
  7. added backHeuristic

    top13001 committed May 1, 2016
  8. Adding backheuristic

    top13001 committed May 1, 2016
  9. added KCENT heuristic

    Aaron committed May 1, 2016
  10. Added apexHeuristic

    Aaron committed May 1, 2016
  11. isActive function

    Aaron committed May 1, 2016
  12. Added skeleton for different heuristics parameters. Added a function …

    Aaron committed May 1, 2016
    …to map between Samuel's piece numbering to a Location on our board
  13. Added different heuristics

    Aaron committed May 1, 2016
  14. Fixed bug with jump sequence for user. A random move is now chosen wh…

    john committed May 1, 2016
    …en all moves return the same score
Commits on Apr 30, 2016
  1. Fixed Communications string-to-move and move-to-string functions to c…

    Aaron committed Apr 30, 2016
    …omply with the server's representation
  2. Fixed base case again

    john committed Apr 30, 2016
  3. fixed merge conflicts

    john committed Apr 30, 2016
Older
You can’t perform that action at this time.