diff --git a/2D sprite/2D Test.zip b/2D sprite/2D Test.zip new file mode 100644 index 0000000..557dfff Binary files /dev/null and b/2D sprite/2D Test.zip differ diff --git a/2D sprite/2D Test/2D Test.html b/2D sprite/2D Test/2D Test.html new file mode 100644 index 0000000..a35cb99 --- /dev/null +++ b/2D sprite/2D Test/2D Test.html @@ -0,0 +1,136 @@ + + + + + Unity Web Player | 2D unity + + + + + + +

Unity Web Player | 2D unity

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index 0000000..502cc21 Binary files /dev/null and b/2D sprite/Assets/Sprites/openchest.controller differ diff --git a/2D sprite/Assets/Sprites/openchest.controller.meta b/2D sprite/Assets/Sprites/openchest.controller.meta new file mode 100644 index 0000000..f241f64 --- /dev/null +++ b/2D sprite/Assets/Sprites/openchest.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9c9d248cd22dc0944bdf3ff54a36b493 +timeCreated: 1445306670 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/2D sprite/Assets/Sprites/run.anim b/2D sprite/Assets/Sprites/run.anim new file mode 100644 index 0000000..ae7a92c Binary files /dev/null and b/2D sprite/Assets/Sprites/run.anim differ diff --git a/2D sprite/Assets/Sprites/run.anim.meta b/2D sprite/Assets/Sprites/run.anim.meta new file mode 100644 index 0000000..325838b --- /dev/null +++ b/2D sprite/Assets/Sprites/run.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 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31d91dc542b1cd7408a9fb4b3ecbcfad +timeCreated: 1445301923 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/2D sprite/Assets/animScript.cs b/2D sprite/Assets/animScript.cs new file mode 100644 index 0000000..391643b --- /dev/null +++ b/2D sprite/Assets/animScript.cs @@ -0,0 +1,58 @@ +using UnityEngine; +using System.Collections; + +public class animScript : MonoBehaviour { + + Animator anim; + //int jumpHash = Animator.StringToHash ("Jump"); + //int TakeHitState = Animator.StringToHash ( + + // Use this for initialization + void Start () { + anim = GetComponent(); + + } + + // Update is called once per frame + void Update () { + if(Input.GetKeyDown(KeyCode.A)){ + anim.SetBool ("Run",true); + } + if (Input.GetKeyUp (KeyCode.A)){ + anim.SetBool ("Run",false); + + } + + if(Input.GetKeyDown(KeyCode.S)){ + anim.SetBool ("Attack",true); + } + if (Input.GetKeyUp (KeyCode.S)){ + anim.SetBool ("Attack",false); + + } + + if(Input.GetKeyDown(KeyCode.D)){ + anim.SetBool ("Happy",true); + } + if (Input.GetKeyUp (KeyCode.D)){ + anim.SetBool ("Happy",false); + + } + + if(Input.GetKeyDown(KeyCode.W)){ + anim.SetBool ("Jump",true); + } + if (Input.GetKeyUp (KeyCode.W)){ + anim.SetBool ("Jump",false); + + } + + if(Input.GetKeyDown(KeyCode.X)){ + anim.SetBool ("OpenChest",true); + } + if (Input.GetKeyUp (KeyCode.X)){ + anim.SetBool ("OpenChest",false); + + } +} +} \ No newline at end of file diff --git a/2D sprite/Assets/animScript.cs.meta b/2D sprite/Assets/animScript.cs.meta new file mode 100644 index 0000000..76867c8 --- /dev/null +++ b/2D sprite/Assets/animScript.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 5dec26e2016595d419e588cfd2704338 +timeCreated: 1444755614 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/2D sprite/Assets/p1_spritesheet.png b/2D 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sprite/ProjectSettings/EditorBuildSettings.asset differ diff --git a/2D sprite/ProjectSettings/EditorSettings.asset b/2D sprite/ProjectSettings/EditorSettings.asset new file mode 100644 index 0000000..35a3a54 Binary files /dev/null and b/2D sprite/ProjectSettings/EditorSettings.asset differ diff --git a/2D sprite/ProjectSettings/GraphicsSettings.asset b/2D sprite/ProjectSettings/GraphicsSettings.asset new file mode 100644 index 0000000..20f231a Binary files /dev/null and b/2D sprite/ProjectSettings/GraphicsSettings.asset differ diff --git a/2D sprite/ProjectSettings/InputManager.asset b/2D sprite/ProjectSettings/InputManager.asset new file mode 100644 index 0000000..f88841d Binary files /dev/null and b/2D sprite/ProjectSettings/InputManager.asset differ diff --git a/2D sprite/ProjectSettings/NavMeshAreas.asset b/2D sprite/ProjectSettings/NavMeshAreas.asset new file mode 100644 index 0000000..72481a5 Binary files /dev/null and b/2D sprite/ProjectSettings/NavMeshAreas.asset differ diff --git a/2D sprite/ProjectSettings/NetworkManager.asset b/2D sprite/ProjectSettings/NetworkManager.asset new file mode 100644 index 0000000..eb205e0 Binary files /dev/null and b/2D sprite/ProjectSettings/NetworkManager.asset differ diff --git a/2D sprite/ProjectSettings/Physics2DSettings.asset b/2D sprite/ProjectSettings/Physics2DSettings.asset new file mode 100644 index 0000000..cf3a1bf Binary files /dev/null and b/2D sprite/ProjectSettings/Physics2DSettings.asset differ diff --git a/2D sprite/ProjectSettings/ProjectSettings.asset b/2D sprite/ProjectSettings/ProjectSettings.asset new file mode 100644 index 0000000..c4f0ae4 Binary files /dev/null and b/2D sprite/ProjectSettings/ProjectSettings.asset differ diff --git a/2D sprite/ProjectSettings/ProjectVersion.txt b/2D sprite/ProjectSettings/ProjectVersion.txt new file mode 100644 index 0000000..c609863 --- /dev/null +++ b/2D sprite/ProjectSettings/ProjectVersion.txt @@ -0,0 +1,2 @@ +m_EditorVersion: 5.1.3f1 +m_StandardAssetsVersion: 0 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b/2D sprite/ProjectSettings/UnityAnalyticsManager.asset new file mode 100644 index 0000000..e52c94d Binary files /dev/null and b/2D sprite/ProjectSettings/UnityAnalyticsManager.asset differ diff --git a/7 sins/7 sins.userprefs b/7 sins/7 sins.userprefs index 647ce76..25d3f1d 100644 --- a/7 sins/7 sins.userprefs +++ b/7 sins/7 sins.userprefs @@ -1,10 +1,8 @@  - - + + - - - + diff --git a/7 sins/Assets/scripts/Stats.cs b/7 sins/Assets/scripts/Stats.cs new file mode 100644 index 0000000..be8e2ee --- /dev/null +++ b/7 sins/Assets/scripts/Stats.cs @@ -0,0 +1,58 @@ +using UnityEngine; +using System.Collections; + +public class Stats : MonoBehaviour { + + public string username = "HelloWarrior"; + public int level; + public int HP; + public int STR; + public int DEF; + public int INT; + public int AGI; + public int LUC; + + public double MinATK; + public double MaxATK; + + + + + + // Use this for initialization + void Start () { + + username = "HelloWarrior"; + print (username); + + + STR = Random.Range (1, 30); + print (STR); + DEF = Random.Range (1, 30); + print (DEF); + INT = Random.Range (1, 30); + print (INT); + AGI = Random.Range (1, 30); + print (AGI); + LUC = Random.Range (1, 30); + print (LUC); + + + MinATK = STR * 0.3; + print (MinATK); + MaxATK = STR * 0.5; + print (MaxATK); + + HP = Random.Range (STR * 10, STR * 20); + print (HP); + + + + + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/7 sins/Assets/scripts/Stats.cs.meta b/7 sins/Assets/scripts/Stats.cs.meta new file mode 100644 index 0000000..c3a231a --- /dev/null +++ b/7 sins/Assets/scripts/Stats.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: ea798fd700ad2e84984162e710753beb +timeCreated: 1444233175 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/DMD 2542.unity3d b/7sins KaiTang_2.unity3d similarity index 100% rename from DMD 2542.unity3d rename to 7sins KaiTang_2.unity3d