From 9ea9d5c03ff00187cb83e551de81e545a89f0885 Mon Sep 17 00:00:00 2001 From: David Jardim Date: Thu, 13 Apr 2017 01:30:16 -0400 Subject: [PATCH] added Strategy Game source link --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 7110c80..e822a33 100644 --- a/README.md +++ b/README.md @@ -25,4 +25,5 @@ This orientation allows all moves to be done with either a 7 bit or 1 bit rotati The vast majority of the project is personal work but there were some inspirations and little tricks from various sources. Any code directly copied from a source like StackOverflow is stated inline in comments. An exhaustive list of all sources used is here: * [Checkers Bitboard Tutorial](http://www.3dkingdoms.com/checkers/bitboards.htm#movegen) * [Compiler Friendly Bit Rotation in C](http://stackoverflow.com/questions/776508/best-practices-for-circular-shift-rotate-operations-in-c) -* [Evolutionary-based heuristic generators](https://pdfs.semanticscholar.org/91c9/d140267f3b008d00b330b6b0e9182fa4b62e.pdf) \ No newline at end of file +* [Evolutionary-based heuristic generators](http://pdfs.semanticscholar.org/91c9/d140267f3b008d00b330b6b0e9182fa4b62e.pdf) +* [Strategy Game Programming](http://www.fierz.ch/strategy5.htm) \ No newline at end of file