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Branch: master
Commits on Mar 26, 2020
  1. Update Prototype Level

    mfs16101 committed Mar 26, 2020
    This version adds all the prototype mechanics developed by the different
    group members! This is also the version that is the Playable Prototype
    Build on GitHub.
  2. Update to prototype scene with both falling_platform and vine

    Matt committed Mar 26, 2020
    Currently, the prototype level that we will hopefully use is almost done,
    just need the climbable tree and then we should be ready to build and
Commits on Mar 25, 2020
  1. Add Vine Prototype

    Matt committed Mar 25, 2020
    This project contains the "vine" prefab prototype I created for the prototype build.
Commits on Mar 12, 2020
  1. Create prototpye Project

    mfs16101 committed Mar 12, 2020
    This the prototype project stuff
Commits on Mar 5, 2020
  1. Update .gitattributes

    mfs16101 committed Mar 5, 2020
  2. Finish* Mario1-1

    mfs16101 committed Mar 5, 2020
    This is the version of Mario1-1 that I build and submitted. It still is missing a bunch of stuff, but due dates and stuff...
Commits on Mar 3, 2020
  1. Open for a second

    mfs16101 committed Mar 3, 2020
    Dumb stuff.
  2. Made Cave Section

    mfs16101 committed Mar 3, 2020
    I also added in the blocks and the coin parts work. I also have a basic enemy that dies when you stomp on him. Still need to teleport with the pipes and win when you get the flag.
Commits on Feb 27, 2020
  1. Work on 1-1

    mfs16101 committed Feb 27, 2020
    We also did some stuff with Dialogue stuff. These are saved as seperate scenes in the project.
Commits on Feb 25, 2020
  1. Progess on 1-1

    mfs16101 committed Feb 25, 2020
    Finished main ground of the level
Commits on Feb 20, 2020
  1. Paint Paints and World 1-1

    mfs16101 committed Feb 20, 2020
    Mario 1-1 level project stuff and paints from presentation.
Commits on Feb 11, 2020
  1. Add project for SteamVR

    mfs16101 committed Feb 11, 2020
    This is the project where we practiced some "level design" and 3D
    modeling. We also used the SteamVR plugin from the unity asset store
    and got to test our builds in a Vive. FUN!
Commits on Feb 4, 2020
  1. Add Script

    mfs16101 committed Feb 4, 2020
    Created the Hello World script from the OnCollision() video.
Commits on Jan 30, 2020
  1. Add MyGame prject folder

    mfs16101 committed Jan 30, 2020
    This is the folder for the project I made for the initial stuff.
  2. Add more attributes to lfs .gitattributes

    mfs16101 committed Jan 30, 2020
    This should be what we are trying to do...
  3. Initiall commit for own repo

    mfs16101 committed Jan 30, 2020
    This should work...
  4. Initial commit

    mfs16101 committed Jan 30, 2020
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