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Intro_Scritping/Test_CYOA/Assembly-UnityScript-vs.unityproj
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<?xml version="1.0" encoding="utf-8"?> | |
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<PropertyGroup> | |
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |
<ProductVersion>10.0.20506</ProductVersion> | |
<SchemaVersion>2.0</SchemaVersion> | |
<ProjectGuid>{419C0092-0640-9FD1-AA57-B0EE1F8AC18B}</ProjectGuid> | |
<OutputType>Library</OutputType> | |
<AppDesignerFolder>Properties</AppDesignerFolder> | |
<RootNamespace></RootNamespace> | |
<AssemblyName>Assembly-UnityScript</AssemblyName> | |
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> | |
<FileAlignment>512</FileAlignment> | |
<BaseDirectory>Assets</BaseDirectory> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |
<DebugSymbols>true</DebugSymbols> | |
<DebugType>full</DebugType> | |
<Optimize>false</Optimize> | |
<OutputPath>Temp\bin\Debug\</OutputPath> | |
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<ErrorReport>prompt</ErrorReport> | |
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<NoWarn>0169</NoWarn> | |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |
<DebugType>pdbonly</DebugType> | |
<Optimize>true</Optimize> | |
<OutputPath>Temp\bin\Release\</OutputPath> | |
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<ErrorReport>prompt</ErrorReport> | |
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<Reference Include="UnityEngine"> | |
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> | |
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<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> | |
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<ItemGroup> | |
<Compile Include="Assets\Toon Character Pack\Scripts\ClearRagdolls.js" /> | |
<Compile Include="Assets\Toon Character Pack\Scripts\DecaptitatedHead.js" /> | |
<Compile Include="Assets\Toon Character Pack\Scripts\GameObjectSpawner_Characters.js" /> | |
<Compile Include="Assets\Toon Character Pack\Scripts\ToonCharacterController.js" /> | |
<Compile Include="Assets\Toon Character Pack\Toon Animations\ToonAnimations.js" /> | |
<None Include="Assets\Toon Character Pack\Shaders\Toony-Transparent.shader" /> | |
<None Include="Assets\Toon Character Pack\Shaders\Toony-Basic.shader" /> | |
<None Include="Assets\Toon Character Pack\Shaders\Projector Multiply.shader" /> | |
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<None Include="Assets\Toon Character Pack\Shaders\Toony-LightedOutline.shader" /> | |
<None Include="Assets\Toon Character Pack\Shaders\Toony-Lighted.shader" /> | |
<None Include="Assets\Toon Character Pack\_Toon Character Pack.txt" /> | |
<None Include="Assets\Toon Character Pack\Toon Animations\ToonAnimations - Readme.txt" /> | |
<None Include="Assets\Toon Character Pack\Shaders\Unlit-Alpha.shader" /> | |
<Reference Include="UnityEngine.UI"> | |
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> | |
</Reference> | |
<Reference Include="UnityEngine.Networking"> | |
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> | |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |
Other similar extension points exist, see Microsoft.Common.targets. | |
<Target Name="BeforeBuild"> | |
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</Project> |