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using UnityEngine;
using System.Collections;
public class GameManager : MonoBehaviour {
public BoardManager boardScript;
private int level = 3;
// Use this for initialization
void Awake ()
{
boardScript = GetComponent<BoardManager>();
}
void InitGame()
{
boardScript.SetupScene(level);
}
// Update is called once per frame
void Update () {
}
}