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Intro_Scritping/Mouse Control/Assets/ScoreManager.cs
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using UnityEngine; | |
using System.Collections; | |
using UnityEngine.UI; | |
public class ScoreManager : MonoBehaviour { | |
Text ScoreField; | |
public int Score = 0; | |
void Awake () | |
{ | |
ScoreField = GetComponent<Text>(); | |
Score = 0; | |
} | |
// Use this for initialization | |
void Start () { | |
} | |
// Update is called once per frame | |
void Update () { | |
ScoreField.text = "Score: " + Score; | |
} | |
} |