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- BIN ShipShooter/Assets/Enemies/-Enemy2-RigidBody.prefab
- BIN ShipShooter/Assets/Enemies/Enemy2Bullet.prefab
- BIN ShipShooter/Assets/Scenes/GameScene.unity
- +1 −1 ShipShooter/Assets/Scripts/BackgroundScroll.cs
- +1 −1 ShipShooter/Assets/Scripts/Enemy1.cs
- +23 −4 ShipShooter/Assets/Scripts/Enemy2.cs
- +37 −7 ShipShooter/Assets/Scripts/EnemySpawner.cs
- +11 −0 ShipShooter/Assets/Scripts/Legosteroid.cs
- +12 −0 ShipShooter/Assets/Scripts/Legosteroid.cs.meta
- +29 −5 ShipShooter/Assets/Scripts/PlayerHealth.cs
- BIN ShipShooter/Library/CurrentLayout.dwlt
- BIN ShipShooter/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
- BIN ShipShooter/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
- BIN ShipShooter/Library/assetDatabase3
- BIN ShipShooter/Library/expandedItems
- BIN ShipShooter/Library/metadata/00/00000000000000004000000000000000
- BIN ShipShooter/Library/metadata/3d/3d6f92a605a842645b772002f4f174a9
- BIN ShipShooter/Library/metadata/59/5906a6a77aa99d442a84c7cffa7b6507
- BIN ShipShooter/Library/metadata/59/5906a6a77aa99d442a84c7cffa7b6507.info
- BIN ShipShooter/Library/metadata/66/664b40cee94497647a1815c7bd525a6c
- BIN ShipShooter/Library/metadata/b3/b3fbc82f895666d44928830fde115913
- BIN ShipShooter/Library/metadata/b8/b8d9d8ca408b6484eb25aa1be2f7919b
- BIN ShipShooter/Library/metadata/f7/f7772ef56e6010145ace7cd4ac93f07d
- +1 −0 ShipShooter/ShipShooter.CSharp.csproj
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@@ -0,0 +1,11 @@ | ||
using UnityEngine; | ||
using System.Collections; | ||
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public class Legosteroid : MonoBehaviour { | ||
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public gameObject legosteroid; | ||
public gameObject piece1; | ||
public gameObject piece2; | ||
public gameObject piece3; | ||
public gameObject piece4; | ||
} |
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