Skip to content
Permalink
Browse files

Oculus Start

  • Loading branch information
smz11006 committed Nov 2, 2015
1 parent 694038c commit dc683b1480cae98fd7f8ba15e4c6055cad9e3d77
Binary file not shown.
@@ -0,0 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!11 &1
AudioManager:
m_ObjectHideFlags: 0
m_Volume: 1
Rolloff Scale: 1
m_SpeedOfSound: 347
Doppler Factor: 1
Default Speaker Mode: 2
m_DSPBufferSize: 0
m_DisableAudio: 0
@@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
m_Gravity: {x: 0, y: -9.81000042, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_SleepVelocity: .150000006
m_SleepAngularVelocity: .140000001
m_MaxAngularVelocity: 7
m_MinPenetrationForPenalty: .00999999978
m_SolverIterationCount: 6
m_RaycastsHitTriggers: 1
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
@@ -0,0 +1,27 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Startup_Sample.unity
- enabled: 1
path: Assets/Scenes/FirstPerson_Sample.unity
- enabled: 0
path: Assets/Scenes/Box_Room.unity
- enabled: 0
path: Assets/Scenes/Crosshair_Sample.unity
- enabled: 0
path: Assets/Scenes/Menu_Sample.unity
- enabled: 0
path: Assets/Scenes/MoviePlayer_Sample.unity
- enabled: 0
path: Assets/Scenes/30Hz_Sample.unity
- enabled: 0
path: Assets/Scenes/MultiCamera_Sample.unity
- enabled: 0
path: Assets/Scenes/GlobalMenu_Sample.unity
- enabled: 0
path: Assets/Scenes/SaveState_Sample.unity
@@ -0,0 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 3
m_ExternalVersionControlSupport: Visible Meta Files
m_SerializationMode: 2
m_WebSecurityEmulationEnabled: 0
m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
m_DefaultBehaviorMode: 0
m_SpritePackerMode: 0
@@ -0,0 +1,29 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 3
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_AlwaysIncludedShaders:
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_LightmapStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDirSeparate: 1
m_LightmapKeepDynamic: 1
m_FogStripping: 0
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1

0 comments on commit dc683b1

Please sign in to comment.
You can’t perform that action at this time.