Skip to content
Permalink
27a533a00c
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Go to file
 
 
Cannot retrieve contributors at this time
179 lines (166 sloc) 8.29 KB
Next
- Fix broken "t" and "T" mappings, tabs now open at end (lifecrisis) #759
- Update doc with already existing mapping variables (asnr) #699
- Fix the broken g:NERDTreeBookmarksSort setting (lifecrisis) #696
- Correct NERDTreeIgnore pattern in doc (cntoplolicon) #648
- Remove empty segments when splitting path (sooth-sayer) #574
- Suppress autocmds less agressively (wincent) #578 #691
- Add an Issues template to ask for more info initially.
- Fix markdown headers in readme (josephfrazier) #676
- Don't touch @o and @h registers when rendering
- Fix bug with files and directories with dollar signs (alegen) #649
- Reuse/reopen existing window trees where possible #244
- Remove NERDTree.previousBuf()
- Change color of arrow (Leeiio) #630
- Improved a tip in README.markdown (ggicci) #628
- Shorten delete confimration of empty directory to 'y' (mikeperri) #530
- Fix API call to open directory tree in window (devm33) #533
- Change default arrows on non-Windows platforms (gwilk) #546
- Update to README - combine cd and git clone (zwhitchcox) #584
- Update to README - Tip: start NERDTree when vim starts (therealplato) #593
- Escape filename when moving an open buffer (zacharyvoase) #595
- Fixed incorrect :helptags command in README (curran) #619
- Fixed incomplete escaping of folder arrows (adityanatraj) #548
- Added NERDTreeCascadeSingleChildDir option (juanibiapina) #558
- Replace strchars() with backward compatible workaround.
- Add support for copy command in Windows (SkylerLipthay) #231
- Fixed typo in README.markdown - :Helptags -> :helptags
- Rename "primary" and "secondary" trees to "tab" and "window" trees.
- Move a bunch of buffer level variables into the NERDTree and UI classes.
- Display cascading dirs on one line to save vertical/horizontal space (@matt-gardner: brainstorming/testing)
- Remove the old style UI - Remove 'NERDTreeDirArrows' option.
- On windows default to + and ~ for expand/collapse directory symbols.
- Lots more refactoring. Move a bunch of b: level vars into b:NERDTree and friends.
5.0.0
- Refactor the code significantly:
* Break the classes out into their own files.
* Make the majority of the code OO - previously large parts were
effectively a tangle of "global" methods.
- Add an API to assign flags to nodes. This allows VCS plugins like
https://github.com/Xuyuanp/nerdtree-git-plugin to exist. Thanks to
Xuyuanp for helping design/test/build said API.
- add 'scope' argument to the key map API see :help NERDTreeAddKeyMap()
- add magic [[dir]] and [[file]] flags to NERDTreeIgnore
- add support for custom path filters. See :help NERDTreeAddPathFilter()
- add path listener API. See :help NERDTreePathListenerAPI.
- expand the fs menu functionality to list file properties (PhilRunninger,
apbarrero, JESii)
- make bookmarks work with `~` home shortcuts (hiberabyss)
- show OSX specific fsmenu options in regular vim on mac (evindor)
- make dir arrow icons configurable (PickRelated)
- optimise node sorting performance when opening large dirs (vtsang)
- make the root note render prettier by truncating it at a path slash (gcmt)
- remove NERDChristmasTree option - its always christmas now
- add "cascade" open and closing for dirs containing only another single
dir. See :help NERDTreeCascadeOpenSingleChildDir (pendulm)
Many other fixes, doc updates and contributions from:
actionshrimp
SchDen
egalpin
cperl82 - many small fixes
toiffel
WoLpH
handcraftedbits
devmanhinton
xiaodili
zhangoose
gastropoda
mixvin
alvan
lucascaton
kelaban
shanesmith
staeff
pendulm
stephenprater
franksort
agrussellknives
AndrewRadev
Twinside
4.2.0
- Add NERDTreeDirArrows option to make the UI use pretty arrow chars
instead of the old +~| chars to define the tree structure (sickill)
- shift the syntax highlighting out into its own syntax file (gnap)
- add some mac specific options to the filesystem menu - for macvim
only (andersonfreitas)
- Add NERDTreeMinimalUI option to remove some non functional parts of the
nerdtree ui (camthompson)
- tweak the behaviour of :NERDTreeFind - see :help :NERDTreeFind for the
new behaviour (benjamingeiger)
- if no name is given to :Bookmark, make it default to the name of the
target file/dir (minyoung)
- use 'file' completion when doing copying, create, and move
operations (EvanDotPro)
- lots of misc bug fixes (paddyoloughlin, sdewald, camthompson, Vitaly
Bogdanov, AndrewRadev, mathias, scottstvnsn, kml, wycats, me RAWR!)
4.1.0
features:
- NERDTreeFind to reveal the node for the current buffer in the tree,
see |NERDTreeFind|. This effectively merges the FindInNERDTree plugin (by
Doug McInnes) into the script.
- make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan
Ritter and Rémi Prévost.
- truncate the root node if wider than the tree window. Thanks to Victor
Gonzalez.
bugfixes:
- really fix window state restoring
- fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky,
jfilip1024, and Chris Chambers
4.0.0
- add a new programmable menu system (see :help NERDTreeMenu).
- add new APIs to add menus/menu-items to the menu system as well as
custom key mappings to the NERD tree buffer (see :help NERDTreeAPI).
- removed the old API functions
- added a mapping to maximize/restore the size of nerd tree window, thanks
to Guillaume Duranceau for the patch. See :help NERDTree-A for details.
- fix a bug where secondary nerd trees (netrw hijacked trees) and
NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey.
- fix a bug where the script ignored directories whose name ended in a dot,
thanks to Aggelos Orfanakos for the patch.
- fix a bug when using the x mapping on the tree root, thanks to Bryan
Venteicher for the patch.
- fix a bug where the cursor position/window size of the nerd tree buffer
wasnt being stored on closing the window, thanks to Richard Hart.
- fix a bug where NERDTreeMirror would mirror the wrong tree
3.1.1
- fix a bug where a non-listed no-name buffer was getting created every
time the tree windows was created, thanks to Derek Wyatt and owen1
- make <CR> behave the same as the 'o' mapping
- some helptag fixes in the doc, thanks strull
- fix a bug when using :set nohidden and opening a file where the previous
buf was modified. Thanks iElectric
- other minor fixes
3.1.0
New features:
- add mappings to open files in a vsplit, see :help NERDTree-s and :help
NERDTree-gs
- make the statusline for the nerd tree window default to something
hopefully more useful. See :help 'NERDTreeStatusline'
Bugfixes:
- make the hijack netrw functionality work when vim is started with "vim
<some dir>" (thanks to Alf Mikula for the patch).
- fix a bug where the CWD wasnt being changed for some operations even when
NERDTreeChDirMode==2 (thanks to Lucas S. Buchala)
- add -bar to all the nerd tree :commands so they can chain with other
:commands (thanks to tpope)
- fix bugs when ignorecase was set (thanks to nach)
- fix a bug with the relative path code (thanks to nach)
- fix a bug where doing a :cd would cause :NERDTreeToggle to fail (thanks nach)
3.0.1
Bugfixes:
- fix bugs with :NERDTreeToggle and :NERDTreeMirror when 'hidden
was not set
- fix a bug where :NERDTree <path> would fail if <path> was relative and
didnt start with a ./ or ../ Thanks to James Kanze.
- make the q mapping work with secondary (:e <dir> style) trees,
thanks to jamessan
- fix a bunch of small bugs with secondary trees
More insane refactoring.
3.0.0
- hijack netrw so that doing an :edit <directory> will put a NERD tree in
the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw'
- allow sharing of trees across tabs, see :help :NERDTreeMirror
- remove "top" and "bottom" as valid settings for NERDTreeWinPos
- change the '<tab>' mapping to 'i'
- change the 'H' mapping to 'I'
- lots of refactoring