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Branch: master
Commits on Apr 26, 2016
  1. Wall collision works but is buggy if you slam into a corner in the no…

    wjg12004 committed Apr 26, 2016
    …rthwest or southeast.
Commits on Apr 22, 2016
  1. Updated readme, added comment. Collision checking are done, post-coll…

    wjg12004 committed Apr 22, 2016
    …ision actions need to be finished
  2. Added basic mouse handler

    wjg12004 committed Apr 22, 2016
Commits on Apr 19, 2016
  1. Updated readme

    wjg12004 committed Apr 19, 2016
  2. Basic tile rendering complete. Next up should be collision checking, …

    wjg12004 committed Apr 19, 2016
    …but we'll see if I can focus on one thing for that long.
Commits on Apr 15, 2016
  1. Update README.md

    wjg12004 committed Apr 15, 2016
  2. Update README.md

    wjg12004 committed Apr 15, 2016
  3. Added basic option controls, can switch between WASD and arrow keys. …

    wjg12004 committed Apr 15, 2016
    …Need way to interact with it in-game.
Commits on Apr 14, 2016
  1. Update README.md

    wjg12004 committed Apr 14, 2016
Commits on Apr 7, 2016
Commits on Apr 6, 2016
  1. Update README.md

    wjg12004 committed Apr 6, 2016
Commits on Apr 5, 2016
  1. Oops, misplaced file.

    wjg12004 committed Apr 5, 2016
  2. Graphical backbone is almost done, shaders need to be finished. Rewor…

    wjg12004 committed Apr 5, 2016
    …ked some structural things.
Commits on Mar 28, 2016
  1. Update README.md

    wjg12004 committed Mar 28, 2016
Commits on Mar 4, 2016
  1. Update README.md

    wjg12004 committed Mar 4, 2016
  2. Update README.md

    wjg12004 committed Mar 4, 2016
Commits on Feb 20, 2016
Commits on Feb 18, 2016
Commits on Feb 15, 2016
Commits on Feb 13, 2016
Commits on Jan 31, 2016
  1. Eclipse Files

    Billy
    Billy committed Jan 31, 2016
  2. Added Eclipse files and Use Case diagram

    Billy
    Billy committed Jan 31, 2016
  3. First Commit

    Billy
    Billy committed Jan 31, 2016
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