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Just the start of the path planning implementation
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class PathPlanner { | ||
// Produces a path from a given track, startPoint, and EndPoint | ||
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Path track = null; // Path of the track it's given | ||
Path path = null; // Path it produces | ||
PVector startPoint = null; // Start point on the path | ||
PVector endPoint = null; // Destination point | ||
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PathPlanner(Path atrack, PVector start, PVector destination) { | ||
track = atrack; | ||
startPoint = start; | ||
endPoint = destination; | ||
path = new Path(); | ||
} | ||
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void discritizeTrack() { | ||
// Make the track a little more refined, to allow for more careful decisions | ||
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} | ||
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Path pathFinder() { | ||
// Returns a Path through the track | ||
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return null; | ||
} | ||
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} |
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