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Adding the Angrybots Demo to Git.
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keb13015 committed Sep 13, 2013
1 parent 617e802 commit c26fa68
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4 changes: 4 additions & 0 deletions Assets/AngryBots.meta

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2 changes: 2 additions & 0 deletions Assets/AngryBots.unity.meta

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33 changes: 33 additions & 0 deletions Assets/AngryBots/LightmapFar-0.exr.meta

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33 changes: 33 additions & 0 deletions Assets/AngryBots/LightmapFar-1.exr.meta

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35 changes: 35 additions & 0 deletions Assets/AngryBots/LightmapFar-2.exr.meta

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4 changes: 4 additions & 0 deletions Assets/Animations.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/BalconyExteriorDoor.anim.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/ElevatorGoDown.anim.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/ShootAdditive.anim.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/SlidingDoorAnimation.anim.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/SlidingDoorsOpen.anim.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/TerminalHackProgress.anim.meta

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2 changes: 2 additions & 0 deletions Assets/Animations/lockedDoorAnimation.anim.meta

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4 changes: 4 additions & 0 deletions Assets/Editor.meta

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22 changes: 22 additions & 0 deletions Assets/Editor/CheckValidShaders.cs
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using UnityEngine;
using UnityEditor;
using System.Collections;

public class CheckValidShaders : ScriptableObject
{
[MenuItem ("Tools/Check valid shaders")]
static void DoRecord()
{
GameObject[] objs = Selection.gameObjects;
foreach (GameObject obj in objs) {
if (obj.GetComponent<MeshRenderer> ()) {
MeshRenderer render = obj.GetComponent<MeshRenderer> ();
if(render.sharedMaterial.shader) {
if(!render.sharedMaterial.shader.name.Contains("Dualstick"))
Debug.Log ("weird shader " + render.sharedMaterial.shader.name + " @ " + obj.name, obj.transform);
}
}
}
}
}

7 changes: 7 additions & 0 deletions Assets/Editor/CheckValidShaders.cs.meta

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40 changes: 40 additions & 0 deletions Assets/Editor/CopyMoodBox.cs
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using UnityEditor;
using UnityEngine;

class CopyMoodBox : ScriptableWizard {

static MoodBoxData data;

[MenuItem ("Tools/CopyMoodBox")]
static void Copy () {
if (!Selection.activeGameObject)
return;
data = ((MoodBox)Selection.activeGameObject.GetComponent<MoodBox>()).data;
}

[MenuItem ("Tools/PasteMoodBox")]
static void Paste () {
if (0==Selection.gameObjects.Length)
return;

MoodBoxData copyHere;
int i = 0;

foreach (GameObject obj in Selection.gameObjects) {
if (obj.GetComponent<MoodBox>()) {
copyHere = ((MoodBox)obj.GetComponent<MoodBox>()).data;

copyHere.noiseAmount = data.noiseAmount;
copyHere.colorMixBlend = data.colorMixBlend;
copyHere.colorMix = data.colorMix;
copyHere.fogY = data.fogY;
copyHere.fogColor = data.fogColor;

i++;
}
}

Debug.Log ("Mood Box pasted " + i + " times.");
}
}
7 changes: 7 additions & 0 deletions Assets/Editor/CopyMoodBox.cs.meta

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31 changes: 31 additions & 0 deletions Assets/Editor/CopyTransform.cs
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using UnityEngine;
using UnityEditor;
using System.Collections;

public class TransformCopier : ScriptableObject
{
private static Vector3 position;
private static Quaternion rotation;
//private static Vector3 scale;

[MenuItem ("Tools/Transform Copier/Copy Transform &%c")]
static void DoRecord()
{
position = Selection.activeTransform.localPosition;
rotation = Selection.activeTransform.localRotation;
//scale = Selection.activeTransform.localScale;

// EditorUtility.DisplayDialog("Transform Copy", "Local position, rotation, & scale of "+myName +" copied relative to parent.", "OK", "");
}

[MenuItem ("Tools/Transform Copier/Paste Transform &%v")]
static void DoApply()
{
Selection.activeTransform.localPosition = position;
Selection.activeTransform.localRotation = rotation;
//Selection.activeTransform.localScale = scale;

// EditorUtility.DisplayDialog("Transform Paste", "Local position, rotation, and scale of "+myName +" pasted relative to parent of "+Selection.activeTransform.name+".", "OK", "");
}
}

7 changes: 7 additions & 0 deletions Assets/Editor/CopyTransform.cs.meta

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