Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
Added new scene in correct folder, for testing.
Added new flower baddie copy to ensure git hub is working.
  • Loading branch information
Levente Nagy committed Oct 3, 2013
1 parent bd3ec36 commit 2170d5b
Show file tree
Hide file tree
Showing 4 changed files with 4,930 additions and 0 deletions.
@@ -0,0 +1,399 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 33: {fileID: 3300000}
- 64: {fileID: 6400000}
- 23: {fileID: 2300000}
m_Layer: 0
m_Name: leaf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400002}
- 33: {fileID: 3300002}
- 64: {fileID: 6400002}
- 23: {fileID: 2300002}
m_Layer: 0
m_Name: stem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400004}
- 33: {fileID: 3300004}
- 64: {fileID: 6400004}
- 23: {fileID: 2300004}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400006}
- 33: {fileID: 3300006}
- 64: {fileID: 6400006}
- 23: {fileID: 2300006}
m_Layer: 0
m_Name: leaf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400008}
- 33: {fileID: 3300008}
- 64: {fileID: 6400008}
- 23: {fileID: 2300008}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400010}
- 111: {fileID: 11100000}
m_Layer: 0
m_Name: flower_baddie_back - number 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 6.32698616e-10, y: -.0144744553, z: 4.23897291e-08, w: .999895275}
m_LocalPosition: {x: 4.49702787, y: -.0227943622, z: -1.09133434}
m_LocalScale: {x: .99985218, y: 1, z: 1.00017917}
m_Children: []
m_Father: {fileID: 400006}
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: .707106829, z: -.707106829, w: 0}
m_LocalPosition: {x: -.0427844524, y: -1.15167952, z: .192533016}
m_LocalScale: {x: .0397168063, y: 1.31776595, z: .131777003}
m_Children: []
m_Father: {fileID: 400010}
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: .707106829, z: -.707106829, w: 0}
m_LocalPosition: {x: .124553531, y: -.302379131, z: .15943265}
m_LocalScale: {x: .10875205, y: 1.08752024, z: .10875205}
m_Children:
- {fileID: 400008}
m_Father: {fileID: 400010}
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: -3.09086232e-08, y: .707106829, z: -.707106829, w: -3.09086232e-08}
m_LocalPosition: {x: .073299408, y: -1.49722338, z: .143052578}
m_LocalScale: {x: .0700879991, y: .852975011, z: .0852980018}
m_Children:
- {fileID: 400000}
m_Father: {fileID: 400010}
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.07745647, y: .0776648968, z: -1.97577536}
m_LocalScale: {x: 1.21171582, y: 1.21171618, z: 1.21171582}
m_Children: []
m_Father: {fileID: 400004}
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -.573114872, y: 1.53456497, z: 2.53308463}
m_LocalScale: {x: -1, y: 1, z: -1}
m_Children:
- {fileID: 400004}
- {fileID: 400002}
- {fileID: 400006}
m_Father: {fileID: 0}
--- !u!23 &2300000
Renderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 63e6efec43788a54fba89b24425cf3f2, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &2300002
Renderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: c2c5cf54235b9f14ebfd648dbd0b8319, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &2300004
Renderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 457a8b32c1f15744a93f2b2126d3386e, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &2300006
Renderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: f29c3f37ca1a5204787501900d1e57ad, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!23 &2300008
Renderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 7be1d9cd2018e5a479bf8a7e2438b50f, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
--- !u!33 &3300000
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3300002
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3300004
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3300006
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3300008
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &6400000
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_SmoothSphereCollisions: 0
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &6400002
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_SmoothSphereCollisions: 0
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &6400004
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_SmoothSphereCollisions: 0
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &6400006
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_SmoothSphereCollisions: 0
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &6400008
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_SmoothSphereCollisions: 0
m_Convex: 0
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!111 &11100000
Animation:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100010}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 29b16b791f87f094b94280ac51518e1b, type: 2}
m_Animations:
- {fileID: 7400000, guid: 29b16b791f87f094b94280ac51518e1b, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
m_UserAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100010}
m_IsPrefabParent: 1
m_IsExploded: 1

0 comments on commit 2170d5b

Please sign in to comment.