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Water baddie 1.1 scale
-Changed scale of water baddie to 1.1 in y
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lan11001 committed Oct 8, 2013
1 parent 8816859 commit 396e76c
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Showing 2 changed files with 3 additions and 3 deletions.
Expand Up @@ -167,7 +167,7 @@ Transform:
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -12.1633101, y: -.761309385, z: -14.8013258}
m_LocalScale: {x: 1, y: 1, z: -1}
m_LocalScale: {x: 1, y: 1.10000002, z: -1}
m_Children:
- {fileID: 400012}
m_Father: {fileID: 0}
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4 changes: 2 additions & 2 deletions Guardian of Silverkeep/Assets/Scene/LVL1.unity
Expand Up @@ -212,7 +212,7 @@ Transform:
m_GameObject: {fileID: 73477340}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: -1}
m_LocalScale: {x: 1, y: 1.10000002, z: -1}
m_Children:
- {fileID: 1647363847}
m_Father: {fileID: 2108114560}
Expand Down Expand Up @@ -3584,7 +3584,7 @@ Renderer:
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 310c8e2149015e64c95ead8c81ab98b9, type: 2}
- {fileID: 2100000, guid: a5a6a0a32eb3cbc4eb08b50163c6d066, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
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