Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
New Main
New main
  • Loading branch information
aps16104 committed Mar 5, 2020
1 parent 14ae095 commit f516e5f
Show file tree
Hide file tree
Showing 189 changed files with 409 additions and 12,334 deletions.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

12 changes: 12 additions & 0 deletions RPG/Assets/Animations/Player 1.controller
@@ -0,0 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player 1
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers: []
8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player 1.controller.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

43 changes: 43 additions & 0 deletions RPG/Assets/Animations/Player.controller
@@ -0,0 +1,43 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107671732632918594}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &1107671732632918594
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates: []
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 12, y: 84, z: 0}
m_EntryPosition: {x: -240, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 0}
8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player.controller.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player_Hit.anim.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

53 changes: 53 additions & 0 deletions RPG/Assets/Animations/Player_Idle.anim
@@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Idle
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []
8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player_Jump.anim.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player_Run.anim.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player_Win.anim.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions RPG/Assets/Animations/Player_idle.anim.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

127 changes: 64 additions & 63 deletions RPG/Assets/Prefabs/Player.prefab
@@ -1,43 +1,93 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6386971898595620764
--- !u!1 &1991335222145836323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8016206000124947081}
- component: {fileID: 7712046230563481220}
- component: {fileID: 2666099993442899523}
- component: {fileID: 783430623250358917}
m_Layer: 0
m_Name: Knight_idle_01
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8016206000124947081
--- !u!4 &2666099993442899523
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6386971898595620764}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_GameObject: {fileID: 1991335222145836323}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -16.28, y: -5.73, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4911436068105550623}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &783430623250358917
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991335222145836323}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2daded3814e565c4f901c5b1aaee1ecb, type: 3}
m_Name:
m_EditorClassIdentifier:
unitName: Player
unitLevel: 999
damage: 10
damage2: 0
maxHP: 25
currentHP: 25
--- !u!1 &2178229977575004885
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4911436068105550623}
- component: {fileID: 5408152275487066065}
m_Layer: 0
m_Name: knight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4911436068105550623
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2178229977575004885}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 12.89, y: 2.93, z: 0}
m_LocalScale: {x: 2.5, y: 2.5, z: 1}
m_Children: []
m_Father: {fileID: 5648792318754520678}
m_Father: {fileID: 2666099993442899523}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!212 &7712046230563481220
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5408152275487066065
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6386971898595620764}
m_GameObject: {fileID: 2178229977575004885}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
Expand Down Expand Up @@ -68,63 +118,14 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 84ce2f114ad12bd4ebafc77060220324, type: 3}
m_Sprite: {fileID: 21300000, guid: b2a056eebccf5e741ad242c3eea51dd7, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.12, y: 2.56}
m_Size: {x: 1.28, y: 1.28}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8859240888748456981
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5648792318754520678}
- component: {fileID: 523985188010704761}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5648792318754520678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8859240888748456981}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: -4.08, y: -2.81, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8016206000124947081}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!114 &523985188010704761
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8859240888748456981}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2daded3814e565c4f901c5b1aaee1ecb, type: 3}
m_Name:
m_EditorClassIdentifier:
unitName: Player
unitLevel: 999
damage: 10
maxHP: 25
currentHP: 25
2 changes: 1 addition & 1 deletion RPG/Assets/Prefabs/Player.prefab.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

0 comments on commit f516e5f

Please sign in to comment.