Skip to content

Commit

Permalink
Pre Build Push
Browse files Browse the repository at this point in the history
Pre Build Push for safety
  • Loading branch information
aps16104 committed Apr 14, 2020
1 parent adbc1b8 commit 9d41865
Show file tree
Hide file tree
Showing 403 changed files with 17,573 additions and 46 deletions.
8 changes: 8 additions & 0 deletions Platformer/Assets/Materials.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

11 changes: 11 additions & 0 deletions Platformer/Assets/Materials/Enemy.physicsMaterial2D
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Enemy
friction: 0
bounciness: 1
8 changes: 8 additions & 0 deletions Platformer/Assets/Materials/Enemy.physicsMaterial2D.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Platformer/Assets/Prefabs.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

136 changes: 136 additions & 0 deletions Platformer/Assets/Prefabs/Bullet.prefab
Original file line number Diff line number Diff line change
@@ -0,0 +1,136 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &776097286453626797
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436132180871809603}
- component: {fileID: 4871894047047650787}
- component: {fileID: 2657745054146267846}
- component: {fileID: 4594351167933586053}
- component: {fileID: 114865570329940458}
m_Layer: 0
m_Name: Bullet
m_TagString: Bullet
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436132180871809603
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 776097286453626797}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -12.0997, y: -3.6982, z: -11.903397}
m_LocalScale: {x: 0.2274377, y: 0.41128823, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4871894047047650787
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 776097286453626797}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1143351675
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 0cc984826de43774b8b2676e287482ea, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.18, y: 0.96}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!50 &2657745054146267846
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 776097286453626797}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4
--- !u!70 &4594351167933586053
CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 776097286453626797}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.0660354, y: -0.044630922}
m_Size: {x: 2.032612, y: 1.1240115}
m_Direction: 0
--- !u!114 &114865570329940458
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 776097286453626797}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c759eb7e680b5fd45a51d3fb3103ce66, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 15
damage: 25
rb: {fileID: 2657745054146267846}
7 changes: 7 additions & 0 deletions Platformer/Assets/Prefabs/Bullet.prefab.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

147 changes: 147 additions & 0 deletions Platformer/Assets/Prefabs/alienBeige.prefab
Original file line number Diff line number Diff line change
@@ -0,0 +1,147 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3304212844087796135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3484074420516936750}
- component: {fileID: 2859515233906850687}
- component: {fileID: 114865623300764208}
- component: {fileID: 50545078531212780}
- component: {fileID: 7903200040713460203}
m_Layer: 0
m_Name: alienBeige
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3484074420516936750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3304212844087796135}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2859515233906850687
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3304212844087796135}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1143351675
m_SortingLayer: 3
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: eac81aed8c380384f9428363d5defde5, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.66, y: 0.92}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &114865623300764208
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3304212844087796135}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eea1d95eef157be47b4969d1e9f8d444, type: 3}
m_Name:
m_EditorClassIdentifier:
health: 100
death: {fileID: 3304212844087796135}
rb: {fileID: 50545078531212780}
speed: 5
--- !u!50 &50545078531212780
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3304212844087796135}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 5
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4
--- !u!61 &7903200040713460203
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3304212844087796135}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 7b391298c96b4d146bc9552d744f9f8a, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.66, y: 0.92}
newSize: {x: 0.66, y: 0.92}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.66, y: 0.92}
m_EdgeRadius: 0
7 changes: 7 additions & 0 deletions Platformer/Assets/Prefabs/alienBeige.prefab.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Platformer/Assets/Scripts/Level 1.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

32 changes: 32 additions & 0 deletions Platformer/Assets/Scripts/Level 1/Bullet.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Bullet : MonoBehaviour
{
public float speed = 20f;
public Rigidbody2D rb;
// Start is called before the first frame update
void Start()
{
rb.velocity = transform.right * speed;
}

private void OnTriggerEnter2D(Collider2D other)
{
if( other.gameObject.CompareTag("Enemy"))
{
gameObject.SetActive(false);
//Point System Eventually
}
if (other.gameObject.CompareTag("Box") || other.gameObject.CompareTag("Bouncer"))
{
gameObject.SetActive(false);
//Point System Eventually
}


}


}
11 changes: 11 additions & 0 deletions Platformer/Assets/Scripts/Level 1/Bullet.cs.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

File renamed without changes.
File renamed without changes.
Loading

0 comments on commit 9d41865

Please sign in to comment.