Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
trying to pull
  • Loading branch information
jackie committed Apr 21, 2017
1 parent 597b3db commit c0dbb74
Show file tree
Hide file tree
Showing 6 changed files with 0 additions and 48 deletions.
6 changes: 0 additions & 6 deletions bin/.gitignore
@@ -1,10 +1,4 @@
<<<<<<< HEAD
/view/
/controller/
/model/
=======
/.DS_Store
/controller/
/model/
/view/
>>>>>>> branch 'master' of https://github.uconn.edu/joh13010/2102-Group-Project-Spring-2017.git
Binary file modified bin/model/CardStack.class
Binary file not shown.
Binary file removed bin/model/Handler.class
Binary file not shown.
Binary file modified bin/view/TileButton.class
Binary file not shown.
25 changes: 0 additions & 25 deletions src/model/Handler.java

This file was deleted.

17 changes: 0 additions & 17 deletions src/view/TileButton.java
Expand Up @@ -11,7 +11,6 @@ public class TileButton extends JButton {

private static final long serialVersionUID = 1L;
private Tile tile;
private int rent, price;

public TileButton(String name, int TileOnBoard, GameBoard board) {
super(name);
Expand All @@ -20,27 +19,11 @@ public class TileButton extends JButton {
// this.setOpaque(false);
this.setContentAreaFilled(false);
// this.setBorderPainted(false);

this.setInts();
this.setVisible(true);
Handler hand = new Handler(price, rent, tile, TileOnBoard,
board);
this.addActionListener(hand);

}

public void setInts() {

if (this.tile instanceof Tile) {
/*
* i dont actually really like this method
* but i think it should be like that iterator in cash flow
* that determines moving over the tiles and if it's landed on
* the gui should be brought up already in the handler method
*/
}

}

public void paint(Graphics g) { // Do nothing here }

Expand Down

0 comments on commit c0dbb74

Please sign in to comment.