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Roulette_Game/Player.cs
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public class Player | |
{ | |
// Player's balance | |
public int Balance { get; private set; } | |
// The current bet placed by the player | |
public Bet CurrentBet { get; private set; } | |
// Constructor to initialize the player with an initial balance | |
public Player(int initialBalance) | |
{ | |
Balance = initialBalance; | |
} | |
// Places a bet and updates the player's balance | |
public void PlaceBet(Bet bet) | |
{ | |
Balance -= bet.Amount; | |
CurrentBet = bet; | |
} | |
// Collects the winnings and updates the player's balance | |
public void CollectWinnings(int winnings) | |
{ | |
Balance += winnings; | |
} | |
} |