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3DModels
FurnitureLibraryEditor
SweetHome3D
Textures
TexturesLibraryEditor
README.txt

README.txt

This is the project of Group 29 in CSE2102 in Spring 2016.

We're all learning git! Yay!

Test - By Keelin
Test - By Jon

Notes from Feb. 20th:

We found HomeController3D.java, which has private (!)
class CameraControllerState, and in particular a
subclass of that called ObserverCameraState

Also, it has
      elevateCamera(float delta)
      moveCamera(float delta)

model/ObserverCamera.java
      Has setX and setY, which are used for movement.
      Has intersectsRectangle()

Home.getObserverCamera

Notes from March 25th:

Stright wall collisions have already been implemented. Now for arched walls.

In model.Wall.java:
      getUnjoinedShapePoints() has code to get values describing the arc and its circle.
      computeRoundWallShapePoint() has code to get points on arc of circle
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