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RangeSearch/RangeApp/Properties.pde
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// Pallete | |
color c_WHITE = color (255, 255, 255); | |
color c_BLACK = color (0, 0, 0); | |
color c_PROCBLUE = color (5,13,22); | |
color c_LIGHTBLUE = color (0, 215, 255); | |
color c_YELLOW = color (215, 255, 0); | |
color c_HILITE = color (70, 255, 50, 180);//selector filling | |
// Screen Color | |
color c_background = color (26, 26, 26); | |
color c_gnoman = c_LIGHTBLUE; | |
// Buttons | |
color c_buttonStr = c_BLACK; | |
color c_buttonDef = c_WHITE; | |
color c_buttonSel = color (170, 50, 50); | |
int i_buttonWidth = 80; | |
int i_buttonHeight = 40; | |
int i_buttonRad = 7; | |
// Menu Colors | |
color c_modeText = c_BLACK; | |
color c_modeBackground = color (200,200,200,200); | |
// Help Colors | |
color c_helpBackground = c_PROCBLUE; | |
color c_helpStroke = c_BLACK; | |
color c_helpText = c_WHITE; | |
int i_helpStrokeWidth = 2; | |
// Point | |
color c_pointStroke = c_BLACK; | |
color c_pointDefault = c_WHITE; | |
color c_pointSelect = color (255, 50, 50); | |
int i_pointRad = 20; | |
// Tree stuff | |
int i_relationWidth = 2; | |
int i_boundaryWidth = 3; | |
// Help Strings | |
int i_helpStrings = 7; | |
String[] s_helpStrings = { | |
"h: Toggle Help", | |
"e: Toggle Gnoman", | |
"k: Toggle Relations", | |
"j: Toggle Boundaries", | |
"c: Clear Points", | |
"r: Add 1 Random", | |
"t: Add 20 Random" | |
}; | |
// Math Stuff | |
float f_EPSILON = 0.000001; | |
float f_INFINITY = 999999; |