Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
Adv Game Dev - Tron'd the shit out of those drums
  • Loading branch information
smz11006 committed Sep 30, 2015
1 parent 076398d commit deb1e6d
Show file tree
Hide file tree
Showing 53 changed files with 335 additions and 2 deletions.
9 changes: 9 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
55 changes: 55 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures/Base.jpg.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
55 changes: 55 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures/HighHat.jpg.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
55 changes: 55 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures/HighTom.jpg.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

9 changes: 9 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures/Materials.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
55 changes: 55 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures/Snare.jpg.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
55 changes: 55 additions & 0 deletions Rhythm_Repeat_Fresh_Start/Assets/DrumTextures/Tom.jpg.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file modified Rhythm_Repeat_Fresh_Start/Assets/RhythmScene.unity
Binary file not shown.
Binary file modified Rhythm_Repeat_Fresh_Start/Library/CurrentLayout.dwlt
Binary file not shown.
Binary file modified Rhythm_Repeat_Fresh_Start/Library/assetDatabase3
Binary file not shown.
Binary file modified Rhythm_Repeat_Fresh_Start/Library/expandedItems
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Expand Up @@ -17,7 +17,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Assembly-CSharp.csproj
Policies = $0
$0.TextStylePolicy = $1
Expand Down
2 changes: 1 addition & 1 deletion Rhythm_Repeat_Fresh_Start/Rhythm_Repeat_Fresh_Start.sln
Expand Up @@ -17,7 +17,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Assembly-CSharp.csproj
Policies = $0
$0.TextStylePolicy = $1
Expand Down

0 comments on commit deb1e6d

Please sign in to comment.