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import java.awt.image.BufferedImage;
public class MinionMock {
private int x, y, speed, visits, health, attackDamage, maxHealth;
private MinionTypes type;
private boolean alive;
private MapTowerDefense map;
private BufferedImage sprite;
private int value;
private String name;
public MinionMock(MinionTypes type, MapTowerDefense map) {
this.type = type;
this.map = map;
int[] unhashed = map.getGui().hash(map.getNodes()[0][0], map.getNodes()[0][1]);
x = unhashed[0];
y = unhashed[1];
health = type.getHealth();
maxHealth = health;
name = type.getName();
attackDamage = type.getAttackDamage();
speed = type.getMovementSpeed();
sprite = type.getSprite();
value = type.getValue();
visits = 1;
alive = true;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public MinionTypes getType() {
return type;
}
public BufferedImage getSprite()
{
return sprite;
}
public int findDirection() {
if (visits == map.getNum()) {
// CALL TO MAKE NEXUS LOSE HEALTH
return -1;
} else {
int xGoal = map.getNodes()[visits][0];
int yGoal = map.getNodes()[visits][1];
int[] Goals = map.getGui().hash(xGoal, yGoal);
xGoal = Goals[0];
yGoal = Goals[1];
if (x == xGoal) {
if (y == yGoal) {
visits++;
return findDirection();
}
if (yGoal > y) {
// MOVE DOWN
return 2;
} else {
return 0;
}
} else {
if (x > xGoal) {
return 3;
} else {
return 1;
}
}
}
}
public boolean go() {
int direction = findDirection();
if (direction == -1) {
alive = false;
return map.getTF().getTowerArray()[0].takeDamage(attackDamage);
}
if (direction == 0) {
y-=speed;
}
if (direction == 1) {
x+=speed;
}
if (direction == 2) {
y+=speed;
}
if (direction == 3) {
x-=speed;
}
return false;
}
public boolean isAlive() {
return alive;
}
public int getHealth() {
return health;
}
public int getMaxHealth() {
return maxHealth;
}
public String getName() {
return name;
}
public int getValue() {
return value;
}
public int getAttackDamage() {
return attackDamage;
}
public void minionTakeHit(int damage) {
health-=damage;
if(health <= 0)
alive= false;
}
public void minionTakeDamage() {
int dam = map.getTF().assignTotalDamage(x, y);
health-=dam;
if (health <= 0) {
if (alive == true) {
map.getStatGui().payDay(value);
alive = false;
}
}
}
}