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<?xml version="1.0" encoding="UTF-8"?> | ||
<classpath> | ||
<classpathentry kind="src" path="src"/> | ||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7"/> | ||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.6"/> | ||
<classpathentry kind="lib" path="hamcrest-core-1.3.jar"/> | ||
<classpathentry kind="lib" path="junit-4.11.jar"/> | ||
<classpathentry kind="con" path="org.eclipse.jdt.junit.JUNIT_CONTAINER/4"/> | ||
<classpathentry kind="output" path="bin"/> | ||
</classpath> |
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eclipse.preferences.version=1 | ||
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled | ||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7 | ||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6 | ||
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve | ||
org.eclipse.jdt.core.compiler.compliance=1.7 | ||
org.eclipse.jdt.core.compiler.compliance=1.6 | ||
org.eclipse.jdt.core.compiler.debug.lineNumber=generate | ||
org.eclipse.jdt.core.compiler.debug.localVariable=generate | ||
org.eclipse.jdt.core.compiler.debug.sourceFile=generate | ||
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error | ||
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error | ||
org.eclipse.jdt.core.compiler.source=1.7 | ||
org.eclipse.jdt.core.compiler.source=1.6 |
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package sprites; | ||
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import java.awt.image.BufferedImage; | ||
import java.util.ArrayList; | ||
import java.util.List; | ||
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public class Animation { | ||
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private int frameCount; // Counts ticks for change | ||
private int frameDelay; // frame delay 1-12 (You will have to play around with this) | ||
private int currentFrame; // animations current frame | ||
private int animationDirection; // animation direction (i.e counting forward or backward) | ||
private int totalFrames; // total amount of frames for your animation | ||
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private boolean stopped; // has animations stopped | ||
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private List<Frame> frames = new ArrayList<Frame>(); // Arraylist of frames | ||
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public Animation(BufferedImage[] frames, int frameDelay) { | ||
this.frameDelay = frameDelay; | ||
this.stopped = true; | ||
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for (int i = 0; i < frames.length; i++) { | ||
addFrame(frames[i], frameDelay); | ||
} | ||
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this.frameCount = 0; | ||
this.frameDelay = frameDelay; | ||
this.currentFrame = 0; | ||
this.animationDirection = 1; | ||
this.totalFrames = this.frames.size(); | ||
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} | ||
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public void start() { | ||
if (!stopped) { | ||
return; | ||
} | ||
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if (frames.size() == 0) { | ||
return; | ||
} | ||
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stopped = false; | ||
} | ||
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public void stop() { | ||
if (frames.size() == 0) { | ||
return; | ||
} | ||
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stopped = true; | ||
} | ||
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public void restart() { | ||
if (frames.size() == 0) { | ||
return; | ||
} | ||
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stopped = false; | ||
currentFrame = 0; | ||
} | ||
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public void reset() { | ||
this.stopped = true; | ||
this.frameCount = 0; | ||
this.currentFrame = 0; | ||
} | ||
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private void addFrame(BufferedImage frame, int duration) { | ||
if (duration <= 0) { | ||
System.err.println("Invalid duration: " + duration); | ||
throw new RuntimeException("Invalid duration: " + duration); | ||
} | ||
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frames.add(new Frame(frame, duration)); | ||
currentFrame = 0; | ||
} | ||
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public BufferedImage getSprite() { | ||
return frames.get(currentFrame).getFrame(); | ||
} | ||
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public void update() { | ||
if (!stopped) { | ||
frameCount++; | ||
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if (frameCount > frameDelay) { | ||
frameCount = 0; | ||
currentFrame += animationDirection; | ||
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if (currentFrame > totalFrames - 1) { | ||
currentFrame = 0; | ||
} | ||
else if (currentFrame < 0) { | ||
currentFrame = totalFrames - 1; | ||
} | ||
} | ||
} | ||
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} | ||
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} |
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package sprites; | ||
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import java.awt.image.BufferedImage; | ||
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public class Frame { | ||
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private BufferedImage frame; | ||
private int duration; | ||
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public Frame(BufferedImage frame, int duration) { | ||
this.frame = frame; | ||
this.duration = duration; | ||
} | ||
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public BufferedImage getFrame() { | ||
return frame; | ||
} | ||
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public void setFrame(BufferedImage frame) { | ||
this.frame = frame; | ||
} | ||
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public int getDuration() { | ||
return duration; | ||
} | ||
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public void setDuration(int duration) { | ||
this.duration = duration; | ||
} | ||
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} |
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